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  • Optimized the spawn of fairy maids to avoid server CPU usage in certain situations
  • Fixed the problem that the maid fairy spawn probability configuration file could not be hot-reloaded
  • Support for TacZ has been corrected:
    • The shooting distance of the maid is now completely corrected, with a default range of 32-64, divided into three gears
      • Sniper rifles: default r=64
      • Pistols, shotguns: default r=32
      • Others: default r=48
      • Depending on the distance of the target, it will actively use aiming and non-aiming shooting
    • Now you can control the shooting distance of the gun with a separate configuration file, which is no longer affected by other configurations
  • Corrected the animation of some models
  • Fixed rendering conflicts with the Retro Damage Indicators mod. Now the GeckoLib model maid will not flicker when using the soul spell to put away
  • Fixed a possible game crash when entering a level
  • Added sound effects to the servant bell
  • Fixed issues with attacking villagers and other pets
  • Added the recipe to the monster list

Touhou Little Maid 1.1.12 Update Log

Bug Fixes

  • Modify the priority of language file loading to resolve the conflict with MCA to a certain extent (this bug is a problem with the MCA mod)

  • Fix the crash caused by closing the backpack of a non-existent maid (PopSlime)

  • Fix the problem that the GeckoLib format maid model displays incorrect position when carrying a TACZ gun

  • Add support for higher-version Bedrock Edition model formats

  • Modify the resurrection method of the shrine to avoid the problem of frequent maid deaths caused by the radiation effect of modules such as MEK

  • Add conditions for the recipe of Patchouli Manual to avoid the error problem when the Patchouli mod is not installed

Optimization

  • Optimize the calculation mechanism of Bedrock Edition animations, reduce CPU and memory usage, and increase the frame rate (nearly doubled) (TomatoPuddin)
  • Optimize model rendering and reduce model rendering time (increased by about 50%)
  • Add a cache mechanism to the maid and chair model switching screen, which greatly improves the FPS of the model switching screen (increased by nearly 15 times)
  • The in-game model package download adopts an asynchronous mechanism, and can display a download progress bar to determine the download progress
  • Optimize the spawn logic of maid fairies to reduce the problem of fairy spawn occupying server performance

New content

  • Synchronously update to 1.21.1 NeoForge version (Crystal1921, AnonymeMeow, Azumic, Yongqi-Zhuo)
  • Modification of the maid's dining mechanism: she will actively find food from her backpack and put it in her hand for eating
  • Add support for Simple Hat, and can render the hat of this mod on the maid's head
  • Modification of the broom mechanism:
    • Now the broom has entity collision
    • The maid's backpack can be opened when the maid and the player sit on it together
  • Added special judgment to the honey in feed mode. When the player has the poisoning effect, the maid will give priority to feeding honey
  • Updated some item textures (cyliamargatroid)
  • GeckoLib model package updated animation: added new chair animation, and modified the shield and trident animation
  • Added two types of maid fairy textures: made by cyliamargatroid and ZhiBan respectively
  • Added a new block: Granite Inari Fox, which can prevent the spawn of fairy maids within a certain range
  • Added a client download configuration controlled by the server, which can actively download and load specific model packages when the player enters the server
  • Added support for tombstone textures for aether (cyliamargatroid)
  • Completed sorting for maids, chairs, and sound packs. Now the default model pack is at the top, and other model packs are sorted by id
  • Updated the default model pack, replaced many old models with poor quality, and basically completed the PC-98 characters (hoishi)
  • Added item: Servant Bell, which can bind maids one-to-one and teleport them individually. Even in the unloaded chunk, a prompt will be given
  • Now any block can be rendered above the maid's head, including various potted plants in the Yuushya Townscape mod
  • Added item: Monster List. You can instruct the maid to attack only certain types of creatures
  • Maids can now open and close fence gates (Azumic)
  • Change the style of the fairy maid. Now the maid fairy has 16 styles (corresponding to the vanilla 16 colors, author: @cyliamargatroid)
  • The maid fairy has added sound effects, and the rabbit sound effect is used temporarily
  • The danmaku fired by the maid fairy have different damage to the player depending on the difficulty of the game
  • Compatible with Modular Golems Mod, now Modular Golems Mod can directly use Maid rendering
  • Compatible with SlashBlade: Resharped, now it can be compatible with two SlashBlade Mod at the same time
  • Compatible with TacZ mod, after installing TacZ mod, Maid will add gun mode, which can use guns very intelligently, please remember to prepare enough ammunition!
    • Maid bullets cannot hurt their masters, and maids are immune to bullets
  • Film, photo, and soul spell have fluorescent effects when dropped (author: Azumic)
  • Added configuration options for maids to return containers after eating, and now maids can correctly return food containers from various mod (author: Azumic)
  • Too many garage kit and cushions will be folded in the item interface of REI and EMI mod (author: Azumic)
  • Added compatibility with REI and EMI mod, and now these two mod can also query the crafting table of the maid mod (author: Azumic)
  • Fixed the picnic basket GUI interaction anomaly (the bug that items in special slot cannot be moved)
  • Added Minecraft 15 Anniversary model, and added new creeper textures for cake boxes (author: @cyliamargatroid and @帕⾦伊)
  • Completed some old models (author: @cyliamargatroid)
  • Added some new models (author: @cyliamargatroid)
  • Maids can now spawn in cages in pillager outposts Added tips for tombstones.
  • The tombstone of a maid who is not yours will tell you how to clear it.
  • Synchronize the vehicle animation of Yes Steve Model and TacZ animation
  • Add a backup download source for the in-game model package to ensure the stability and speed of access (thanks to the PCL launcher author @宅魂Kill for providing the CDN download source)
  • Fix some server crash issues in 1.20.1
  • Replace the large backpack model (author: @Foky and @帕⾦伊)
  • Players can pick up the maid using a saddle, and there will be related animations (arms carry)

Fixed an issue with the sit animation not playing

  • Fixed compatibility with Modular Golems mod
  • Fixed compatibility with SlashBlade: Resharped mod
  • Add support for TACZ O key interaction
  • Fixed some server crash issues
  • Added more Maid Fairy variants, made by CrystalizedSun

Project members

TartaricAcid

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Details

Licensed CC-BY-NC-SA-4.0
Published 7 months ago
Updated 3 hours ago