Ruins
Ruins of any type commonly generate in clusters! If you only find one on its own, it may be worth digging around in case one is buried.
Catacombs
The Catacombs are a vast, sprawling structure filled with plenty of challenge.
Archaeology In Catacombs
The floors have quite a bit of Suspicious Gravel in them! Some will not seem so valuable, but occasionally you can get a good surprise from them. Be careful, though, before an Apparition finds you!
Wilder Wild Compatibility
Stone Chests, Mossy Mud Bricks, and new block sounds from Wilder Wild are seamlessly integrated into Trailier Tales!
Apparitions
Apparitions will randomly come out of a Coffin, and track you down!They're invisible in the dark, and will allow Coffins to spawn mobs. Don't leave loot lying on the floor either, or they'll hurl it back at you and hurt you in the process!
Haunted
Being haunted by an Apparition isn't fun, make sure to never let one near you for too long! All nearby Coffins will be active, sounds are harder to hear, your visibility is lowered, and your armor, health, hunger, and oxygen stats are obstructed.
Hypnosis
Think you can get mobs to fight against each other? Don't worry, the Apparitions got your back! When mobs start fighting, Apparitions will hypnotize them and send them back at you. This is signified with light blue particles around the mob.
Featured versions
See allProject members
FrozenBlock
Organization
Treetrain1
Guy who ports the mod (Trailier Tales) to newer Minecraft (Java Edition) versions
voxelotl
Artist
zntm
Artist & Composer
Lunade_
Lead Developer