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2.0.0-beta.9 for 1.21

Changelog

  • Massively re-worked the way tricks process input values. (@StellarWitch7 and @enjarai)
  • Fixed being unable to import spells in the book to dyed scrolls. (@enjarai)
  • Renamed raycast ingresses to be less like those of Hexcasting. (@enjarai and @StellarWitch7)
  • Split the Impulse Ploy into the Ploy of Featherweight and Kinetic Ploy. (@enjarai)
  • Made knots charge rapidly in thunderstorms. (@enjarai)
  • Added missing documentation for the exponential distortion. (@StellarWitch7)
  • Fixed construct state not saving consistently. (@enjarai)
  • Made it possible to read/write fragments from/to arbitrary slot references. (@cotton-flower and @StellarWitch7)
    • Due to this, there is now a separate ploy for clearing fragments from an item.
  • Decreased the size of fragments on disk by an order of magnitude, alleviating several issues. (@enjarai)
  • Added an accessory to make early game mana generation less painful. (@cotton-flower and @enjarai and @StellarWitch7)
  • Fixed the Benevolent Conduit's Ploy being a method of infinite mana. (@StellarWitch7)
  • Fixed the list insertion trick failing when the given index is at the end of the given list. (@Master-Bw3)
  • Added a new block for more organized moonlight charging of knots. (@enjarai and @StellarWitch7)
  • Hopefully fixed a small oddity in the multiplayer spell preview. (@StellarWitch7)
  • Quadrupled the performance of spell circle rendering. (@enjarai)
  • Removed the ability to create water in the nether and other hot dimensions. (@Awakened-Redstone)
  • Made tricks which query or modify blocks blunder if the target position's chunk is not loaded. (@enjarai)
  • Made the cooling ploy fill cauldrons with powdered snow completely. (@Awakened-Redstone)
  • Improved the hats' offhand scroll preview. (@enjarai and @StellarWitch7)
  • Added a handful of utility tricks. (@enjarai and @StellarWitch7)
  • Construct blunders now wrap instead of going off the screen. (@enjarai)
  • Made spell-light blocks replaceable. (@Awakened-Redstone)
  • Fixed a server crash when killing a spell slot that hasn't ticked yet. (@StellarWitch7)
  • Made block and item type fragments render in spell circles. (@enjarai)
  • Added a timeout argument for message listeners. (@StellarWitch7)
  • Made the if-else trick variadic, allowing else-if chaining. (@StellarWitch7)

Files

trickster-2.0.0-beta.9.jar(2.44 MiB) Primary Download

Details

Licensed MIT
Published 8 months ago
Updated a month ago