Tweaked Trials

Tweaked Trials

Mod

A few tweaks to Tricky Trials update, including repeatedly openable vaults and entity particles

Client and server Game Mechanics MobsUtility

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Tweaked Trials

This mod adds new features to the Trial Chambers, one quality of life to the trial spawners and one small tweak to the way vaults work.

Trial Spawner

The entity that spins within the spawner is now always visible, even in cooldown, albeit spinning at a slower rate than the inactive spin. Changable with config.

When a trial spawner is active, entities will occasionally give off a path of particles leading back to the spawner, so you can have an easier time trying to locate that one cave spider that wandered into the corner of a distant room (I am not joking, it took me ten minutes to find that accursed arachnid). Changable with config.

Vaults

Whenever you unlock a vault, you can never reopen it again. On multiplayer servers, this seems like a good idea, but in singleplayer worlds, they simply become accent pieces to a structure you never really return to. Now you can reopen vaults after a configurable cooldown depending on your perfered wishes!

Details

Licensed MIT
Published 4 months ago
Updated 2 months ago