Undead Nights - Zombie Horde Nights

Undead Nights - Zombie Horde Nights

Mod

This Mod adds Horde Nights to the game, with hordes of Zombies hunting the player in a Zombie Apocalypse.

Client and server AdventureCursedGame Mechanics Mobs

2,919 downloads
42 followers
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  • fix for issue #7
  • disable possible reinforcement for all 3 Zombie types
  • improve spawn location finding per player
  • fixes and cleanups
  • port to NeoForge MC 1.21.3/1.21.4
  • disable possible reinforcements for all 3 Zombie types
  • improve spawn location finding per player
  • port of version 0.9.3 to NeoForge for MC 1.21/1.21.1
  • fix / address issues #4 and #5
  • fix demolition zombie ignoring "burn in sunlight" config option
  • fix elite zombie not counting to the spawn cap
  • rework / clean up persistent save data
  • add wrapper to config values
  • change default value for persistent zombies to false
  • change messages to translatables
  • minor fixes, cleanup
  • fix / address issues #4 and #5
  • fix demolition zombie ignoring "burn in sunlight" config option
  • fix elite zombie not counting to the spawn cap
  • rework / clean up persistent save data
  • add wrapper to config values
  • change default value for persistent zombies to false
  • change messages to translatables
  • minor fixes, cleanup
  • fix demolition zombie ignoring "burn in sunlight" config option
  • fix elite zombie not counting to the spawn cap
  • rework / clean up persistent save data
  • add wrapper to config values
  • change default value for persistent zombies to false
  • change messages to translatables
  • minor fixes, cleanup
  • add wrapper for config values
  • change messages to translatables
  • change default value for persistent zombies to false
  • port to Forge for 1.20.1
  • fix demolition zombie ignoring "burn in sunlight" config option
  • fix elite zombie not counting to the spawn cap
  • rework / clean up persistent save data
  • add config option to display countdown to horde night (issue #4)
  • fix spawn problems with zombies getting stuck and moving up (issue #5)
  • multiplayer: for each horde event now every player gets a horde (if below the horde zombie spawncap)
  • difficulty for the horde zombie slightly increased
  • new tough Elite Zombie variant added
  • config values for additional horde waves for a horde night reworked
  • fixed potential issue with the demolition zombie ignite goal

Project members

PeteMC

Member

Details

Licensed ARR
Published a month ago
Updated 3 days ago