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- Forge
- Fabric
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- 1.21.1
- 1.21
- 1.20.4
- 1.20.1
- 1.20
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- Release
- Beta
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- fix for issue #7
- disable possible reinforcement for all 3 Zombie types
- improve spawn location finding per player
- fixes and cleanups
- port to NeoForge MC 1.21.3/1.21.4
- disable possible reinforcements for all 3 Zombie types
- improve spawn location finding per player
- port of version 0.9.3 to NeoForge for MC 1.21/1.21.1
- fix / address issues #4 and #5
- fix demolition zombie ignoring "burn in sunlight" config option
- fix elite zombie not counting to the spawn cap
- rework / clean up persistent save data
- add wrapper to config values
- change default value for persistent zombies to false
- change messages to translatables
- minor fixes, cleanup
- fix / address issues #4 and #5
- fix demolition zombie ignoring "burn in sunlight" config option
- fix elite zombie not counting to the spawn cap
- rework / clean up persistent save data
- add wrapper to config values
- change default value for persistent zombies to false
- change messages to translatables
- minor fixes, cleanup
- fix demolition zombie ignoring "burn in sunlight" config option
- fix elite zombie not counting to the spawn cap
- rework / clean up persistent save data
- add wrapper to config values
- change default value for persistent zombies to false
- change messages to translatables
- minor fixes, cleanup
- add wrapper for config values
- change messages to translatables
- change default value for persistent zombies to false
- port to Forge for 1.20.1
- fix demolition zombie ignoring "burn in sunlight" config option
- fix elite zombie not counting to the spawn cap
- rework / clean up persistent save data
- add config option to display countdown to horde night (issue #4)
- fix spawn problems with zombies getting stuck and moving up (issue #5)
- multiplayer: for each horde event now every player gets a horde (if below the horde zombie spawncap)
- difficulty for the horde zombie slightly increased
- new tough Elite Zombie variant added
- config values for additional horde waves for a horde night reworked
- fixed potential issue with the demolition zombie ignite goal