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Unique Magic is a mod that adds 30 new unique enchantments to the game.
Check out tutorials on mod features:
- 1.5.0 update overview
- 1.4.0 update review
- 1.2.0 update review
- Combat enchantments
- Omnivore enchantment
Check out mod reviews by other players: Mod review by EnderVerse
Mod is highly configurable via toml config file.
Weapon enchantments:
- Kensei - Increases damage dealt based on the amount of XP gained. (New with 1.5.0!)
- Disarm - Has a small chance to remove a weapon (or any item) from target's main hand.
- LifeSteal - Has a small chance to heal the attacker for the percentage of the damage inflicted.
- Stun - Has a small chance to stun the target - preventing it from moving or doing any damage.
- Execute - Has a small chance to instantly kill the target and drop it's head as a loot.
- Thundering - Has a small chance to trigger lightning at the position of target.
- Illager's Bane - Increases damage against illagers.
- Nether Slayer - Increases damage against mobs that originate from Nether.
- Pillaging - Increases damage against village inhabitants (Villagers and Iron Golems)
Weapon enchantments that apply effect to the target that is hit:
- Blind - Applies BLINDNESS effect.
- Confuse - Applies NAUSEA effect.
- Harm - Applies HARM effect.
- Levitate - Applies LEVITATION effect.
- Poison - Applies POISON effect.
- Slow - Applies SLOWNESS effect.
- Starve - Applies HUNGER effect.
- Weaken - Applies WEAKNESS effect.
- Withering - Applies WITHER effect.
Weapon enchantments that apply beneficial effect to attacker:
- Rampage - Applies RAMPAGING effect (increased attack speed).
Weapon enchantments that apply beneficial effect to attacker and harmful effect to target:
- Curse of Slowness - Reduces speed of attacker and increases speed of target.
- Tempo Theft - Reduces speed of target and increases speed of attacker.
Bow enchantments:
- Bone Breaker - Has a small chance to cause skeletons to dismantle into bones and skull. (New with 1.5.0!)
- Trigger - Triggers explosion on creepers and TNT blocks.
Protection enchantments:
- Freezing Protection - Reduces damage taken by freezing damage sources.
- Lightning Protection - Reduces damage taken by lightning damage sources.
- Magic Protection - Reduces damage taken by magic damage sources including poisons.
- Sonic Protection - Reduces damage taken against sonic attacks (e.g. Sonic Boom).
Other non-combat enchantments:
- Timber - Cuts down entire tree with it's leaves.
- Omnivore - Allows player to eat dangerous food (pufferfish, poisonous potato, etc.) without taking harmful effect.
- Exploration - Increases amount of experience gained.
Links
Details
Licensed GPL-3.0-or-later
Published 2 months ago
Updated 2 months ago