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1.20.1 1.19.2 1.18.2 1.16.5 No elements found. Consider changing the search query. List is empty. Clear filters
Fixed the crash when using Unusual End and End's Phantasm or Endless Biomes with Fabric API / Connector (Synitra) / Forgified Fabric
Crashs will still happen when EP AND EB are installed, but it's on EP/EB side
Improved biomes generation (larger gloopstone lands biomes, less random midlands patchs, and midlands will occupy a smaller proportion of biomes, slighly larger warped reefs)
Fixed 2.1.6 fixs not working
Added a working recipe for the Chorus Cane Cabinet (requiere Farmer's Delight + Every Compat)
Added new Flower pots
The torch model will now depend on the default torch model
Flower pots were improved and may work with more modded flower pots
Added custom textures for the Chorus Cane Cabinet (Farmer's Delight) and Chorus Cane Windows (Create) when using Every Compat - Wood Good
Optimisations related to the Pearlescent Infuser
Improved the way "Infusing" is explained in JEI
Fixed one of the Spirit Mask's description
Tweaked Citrine Candle particles
Being granted Health Boost from a Pearlescent Infuser or Catalyst will also provide with a short Regeneration effect
Fixed Healing Lanterns being too long to break with pickaxes
Pearlescent Mirrors can't be enchanted with Arcane Recovery anymore (it wasn't doing anything)
Tweaked the Ancient Podium's Rendering
Items are now displayed smaller, and blocks bigger
Fixed the Warped Anchor displaying with a model too large
Added new config options
Removed Dragon Lamp ability to highlight nearby monsters and players
Changed Citrine Candles
Citrine Candle will now also provide the ability to highlight nearby monsters and players
Citrine Candles will only provide one of those buffs at the time
You'll have to "burn" an item to select your buff
The Citrine Candles flame can be customised by placing Soul Sand-Soil or Gloopstone-Gloopslate below it
Fixed Glub visual issues
Glubs are now considered monsters instead of animals
Glub will now naturally despawn when not tamed
Glubs will now be able to respawn naturally in Warped Reefs
Tweaked some Warped Islands variations
Enhanced Structure generation (shouldn't spawn in the Void anymore, report if it still happen !)
Added Flute sound to Chorus Cane blocks when used with Noteblocks
Switched Chorus Cane Door and Trapdoor recipes back to not using Gold
Enderbulbs now close one of their eyes when with less than half HPs
Added minor Create and Farmer's Delight compats
Changed Chorus Cane Planks, Stripped Planks, Mosaic, Fence, Door and Trapdoor
Tweaked Chorus Cane Door and Trapdoor recipe
Fixed a typo in the Gloopstone Midlands name
Glub now display the unequip messages non-stop when equiped to prevent players getting stuck with it
Added Gloopstone Midlands, a slight variant of Gloopstone Lands. Ruins and nests won't spawn in Gloopstone Lands
Some structures should no longer appear floating in the Void
Flying End Ship now generate slightly higher
Fixed the Ancient Podium sound playing twice
Added 2 Advancements
Tweaked a bit the advancements progression
Added 2 new vanilla wandering traders trades (Void Totem + Firefly Bucket)
Changed the mod icon and author name (Sweetygamer2 -> Sweetygamer)
Buffed the Nether Orb from 15 to 30s Fire Protection
Reduced a bit the Wanderer's House generation rate
Added a recipe for Heaviness Potions (Bolok Scale in Awkward Potion)
Fixed all known issues
Reworked almost all models and textures
Added the Gloopstone Blocks set
Added the Gneiss Blocks set
Added the Bolok and Warped Islands
Added Endermite Eggs and Gloopstone Nests
Added the Dragling in End Towers
Added Chorus Islands
Added new vegetation
Added Heaviness & Warped potions
Added 2 Enchantments
Added a 1x1 painting
Added Phantom Arrows
Reworked Orbs function
Added 2 daggers
Added Chorus Petals
Added Warped Ships
Changed the Wanderer Islands and End Tower
Changed Ender Infection function
Removed Endermite to Enderblob conversion
Added new decoration block variants
Separated the Dragon Lamp features in two blocks in order to be easier to use (Dragon Lamp and Gloopstone Lamp)
and more changes...
V1.2.4 to V1.2.6 FEATURES PORT
Added Chorus Nest Fences and Fence Gate
Projectiles (except shulker bullets) will now activate Fading Blocks
Minor Optimisation regarding craft compatibilities
Minor Tweaks
Added Chorus Nest Fences and Fence Gate
Projectiles (except shulker bullets) will now activate Fading Blocks
Minor Optimisation regarding craft compatibilities
Minor Tweaks
Reworked a lot of textures
Used vanilla textures instead of custom ones for blocks re-using vanilla textures on some faces (Potted Chorus Fungus, Shulker Shooter & Golem Altar)
Minor tweaks
This is the true "last update" (at least for now !). Will port to 1.19 and then take a break from Unusual End, to take more time for my studies and work on other mods projects
Better Infused End Stone Bricks animation
Changed the Endstone Golem Texture + Added an Easter Egg texture obtained when renaming it "Gigachad"
Changed the Endblob block sounds
Changed the Creative Tab items order
Added Chorus Nest Door & Trapdoor
Fixed visually bouncing items when the EndblobBouce gamerule was off
Renamed Polished Purpur to Polished Raw Purpur to make it more logical regarding its look
Added Endermite Moult Block for storage and decoration (semi-transparent block)
Added the Phantom Membrane block, a block mobs don't see.
Added Chorus Nest Mosaics, a new variant inspired by the bambou planks
Added Raw Purpur Slab and Stairs
Added Polished Raw Purpur Tiles, Slab and Stairs, a new variation of the Polished Raw Purpur
Added Polished Raw Purpur Bricks, Slab and Stairs, a new variation of the Polished Raw Purpur
Added Chiseled Polished Raw Purpur Tiles
Added Polished Raw Purpur Tiles Lanterns, a block in the Purpur Encased Endstone look to light up End-themed builds
Minor tweaks
Chorus Roots and Chorus Fungus can now be composted
Added more Create and Farmer's Delight recipes for compatibility
Fixed the infinite levitation bug
Minor Tweaks