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Changelog
- Major optimizations and performance improvements to player/mob checks for mob health display
- Health checks are only done to the entity you are looking at; previous was all within 10 blocks
- Spectator players are now completely skipped in code when checking for mob health
- Removed nbt check for "show_health" tag
- Disable AI/Freeze Mob wand now also gives mobs persistence required and the
refresh_entity_misc
tag to avoid showing its health in Mob Health display - 32 block mob remover wand now removes within 16 blocks
- Frozen mobs can no longer be killed by large mob remover (16 blocks)
Files
vanilla-refresh-1.4.24d_1.21.zip(734.78 KiB) Primary Download