90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter versions...
Filter channels...
  • Fixed new cache never being cleared.
  • Renamed the aspect field to context.
    The old name will keep working for a while, but will be removed once out of alpha.
  • Modules can now change the texture of equipped armour, by overriding the assetId field of the equippable component. These modules will collect "equipment" assets instead of Item States and Baked Models. Non-humanoid equipments are also affected, varying with your version of Minecraft.

See: Wiki

  • Added durability module.
  • Added options matchAll and validate to the regex transform.
  • Added sanitize_auto transform.
  • Added rich_text_array data type. (E.g: lore component)
  • Added auto data type.
  • expect now accept arrays.
  • nbtPath is now optional and defaults to using the whole component as data.
  • Added simplified mono-string syntax for ItemComponent properties.
  • Format variables now accept upper-cases, numbers and low-dashes
  • Marked module types custom_data, entity_data, bucket_entity_data or block_entity_data as deprecated. (Use component_data instead.)
  • Fixed a crash when providing bad regex substitutions.

Project members

Estecka

Author

Details

Licensed EUPL-1.2
Published a year ago
Updated 7 days ago