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Changelog
So many new toys!
- Berserk, grants a big health & damage boost followed by a period of slowness & weakness
- Mindless, prevents the accumulation of XP and the use of any crafting menus
- Omniscient, prevents the accumulation of XP... because the game thinks you always have 9999 levels anyway
- Quake, drop from the sky to create a shockwave through the earth
- Thunderstep, teleport to a visible surface position via lightning
- Bad Breath, spawn a lingering potion cloud at your feet
- Flameproof, take 50% less damage from any fire source
- Webweaver, pass through cobwebs without being slowed down
- Herbivore, prevents you from eating any meat or fish food
- Fleeced, trade your hunger bar away for white wool
As per usual, any element of these abilities that is in [square brackets] in their description is configurable, allowing them to be retooled towards other use-cases.
Other changes:
- Gelatinous provides 15% resistance to physical damage sources and makes you translucent
- Regeneration now works like Fast Healing but also converts applicable damage into nonlethal damage, rendering you largely unkillable at the cost of substantial Fatigue
- Avatars in the character creator or sheet screens can now strike some poses for an indefinite length of time
Dependencies
Files
vartypes-fabric-0.6.jar(1.64 MiB) Primary Download
Details
Licensed CC-BY-4.0
Published 3 months ago
Updated 2 months ago