Villager Recruits

Villager Recruits

Mod

Command your Villager army into war! Now with special AI’s and vanilla teams supported!

Client and server AdventureGame Mechanics MobsSocial

42.1k downloads
119 followers
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1.12.1:

  • fixed crash when command screen opening
  • fixed text for neutral commad

1.12.0:

  • added new user interface with categories
  • added new group management system
  • added possibility to command multiple groups at once
  • added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
  • added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
  • added limit to wander freely (recruits will only wander about 15 blocks from initial position)
  • added Hold Fire / Fire at will command
  • added Shield up and Shield down command
  • Formations!
    • added line up formation
    • added square formation
    • added hollow circle formation
    • added hollow square formation
    • added triangle formation
    • added V-shape formation
  • improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
  • fixed self targeting, when hit by own arrow
  • added new user interface with categories
  • added new group management system
  • added possibility to command multiple groups at once
  • added Rest command (recruits will search for beds in their area to sleep and regenerate health and morale)
  • added Resting at night when on wander freely (recruits will sleep at nights when their morale or health is low)
  • added limit to wander freely (recruits will only wander about 15 blocks from initial position)
  • added Hold Fire / Fire at will command
  • added Shield up and Shield down command
  • Formations!
    • added line up formation
    • added square formation
    • added hollow circle formation
    • added hollow square formation
    • added triangle formation
    • added V-shape formation
  • improved attacking behavior recruits will prefer a "not in a fight target" when possible. (Reducing "all recruits attack only one target at the same time" scenes)
  • fixed self targeting, when hit by own arrow
  • fixed crash when upkeep chest is removed (only on 1.18.2)
  • fixed compat with rpgz
  • fixed compat with smallships b1.4
  • fixed arrow flight

hot fix 1.11.4.2 (bug only in 1.18.2)

+ fixed messenger reading screen not opening for reciever player
+ fixed team manage screen not opening
+ fixed coprse not spawning on servers
+ fixed recruit layers not applying with embedduim/rubiduim installed
+ fixed morale does not update
+ fixed shieldman reach to big

+ fixed coprse not spawning on servers
+ fixed recruit layers not applying with embedduim/rubiduim installed
+ fixed recruits armor not dispalyed
+ fixed morale does not update
+ fixed shieldman reach to big
fixed crash when loading a old world
fixed crash when captains mount vanilla boats
fixed crash when captains dismount ships
fixed captains follow start range to about 5 blocks
fixed captains follow behavior to update each second
fixed captains connot sail 1 water blocks up
fixed recruits cannot mount a entity that is in range
+ added "Promote" button to recruits inventory 
+ added Messenger Companion
+ added Messenger deliver message and item feature  
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)

+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory 

+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep) 
+ improved musket features (recruits will take cartridges from upkeep)

+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e
+ added "Promote" button to recruits inventory 
+ added Messenger Companion
+ added Messenger deliver message and item feature  
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)

+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory 

+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep) 
+ improved musket features (recruits will take cartridges from upkeep)

+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e

+ fixed messenger text cannot be deleted
+ fixed admin/debug screen +5 lvl not working
+ fixed commander/captain info button not showing
+ fixed recruits would not listen to commands when they need to get food
+ fixed captains/commanders would not pause when patrolling
+ fixed rare crash with commanders attacking
+ updated tr and ger languages
+ added russian language
+ fixed messenger screen text cannot be deleted
+ fixed messenger cannot be attacked by other recruits
+ fixed messenger owner is not dispalyed on message screen
+ fixed messenger incorecct arrival text 
+ fixed commander dont use other attack strategies (charge, back, advance)
+ fixed commander stop patrolling after attack
+ fixed commander/captain retreat spamm
+ fixed bowman can do strategic fire wih no arrows (if config selcted)
+ fixed recruits still ignoring player when commander/captain is dead
+ fixed crash in team creation screen when selecting unit color

+ added "Promote" button to recruits inventory 
+ added Messenger Companion
+ added Messenger deliver message and item feature  
+ added Commander Companion
+ added Commander patrolling feature and commanding feature
+ added Commander resupply on first patrolling point feature
+ added Captain Companion
+ added Captain sea patrolling feature with small ships
+ added Captain resupply on first patrolling point feature
+ added Captain naval battle AI and AI to shoot cannons
+ added repair ship and refill cannonballs for captain
+ added Biome specific recruit textures
+ added variants textures for human configuration
+ added Team color layer to recruits
+ added upkeep support for double chests
+ added hire without payment in creative mode
+ added currency and amount display on all screens with payment
+ added config for spawn equipment pool (details described in config)
+ added config for food blacklist (items in this list will not be eaten by recruits)

+ added compatibility with epic knights mod (recruits are effected by weapon range and speed)
+ added compatibility with corpse mod (dead recruits will spawn a corpse)
+ added AI to block with weapons from epic knights mod if possible
+ added compatibility with vanilla team commands
+ added initial arrows to new spawned ranged recruits when config "needArrowsToShoot" is true
+ added more options for debug screen
+ added protecting recruits mount protects vehicle
+ added enderman and zombified piglin into target blacklist
+ added red overlay to passive and ignoring indication
+ added item icons for units profession
+ added dismount and clear upkeep button to recruits inventory 

+ improved overall server side performance on all AI Tasks
+ improved bowman and crossbowman attack range
+ improved bowman and crossbowman movement
+ improved pathfinder (recruits will not jump 2 blocks deep) 
+ improved musket features (recruits will take cartridges from upkeep)

+ fixed upkeep not working
+ fixed hunger issue with other mods
+ fixed ridden horses cant swim
+ fixed duplication and incorrect equipment of hand and offhand slots
+ fixed recruits try to mount horses that are already ridden
+ fixed recruits forgot their mount when they mounted without order
+ fixed recruits self targeting
+ fixed rare crash with path fining
+ fixed items can get in offhand/mainhand slot when upkeeping
+ fixed upkeep action does not save container properly
+ fixed recruits do not open chests visualy
+ fixed friendly fire to players horses
+ fixed screen with text input would closed when pressing e

Details

Licensed ARR
Published a year ago
Updated 21 days ago