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Release Beta No elements found. Consider changing the search query. List is empty. Clear filters
Added a config for VMinus. Currently it lets you ban and hide items and disable the tooltip rework.
Fixed missing lang file
Fixed capes not working
Fixed config visions not working
Updated cape system to use a command instead
Updated logo
Updated visions to now load the same way vanilla resources do (better optimized and less finicky)
Removed log spam
Significantly improved performance across the board
Recipe replacements and bans no longer require a world reload and is done during gameplay (wayyy quicker world load times)
Fixed crash relating to food properties
Fixed major lag issue on world loading
Fixed a player being able to access all capes if they only had one
Added many new chat formatting colors
Fixed all damage being doubled
Fixed some enchantments occuring where they shouldn't
Added more things to ban items (preventing them from being added to most containers and inventories)
Added all unadded supporter capes
Added a new, much cleaner way to write what a vision applies to
Removed the requirement operator
Fixed enchanted books having actual enchantments instead of stored enchantments
Enchantments are now properly bannable with a new boolean property
Optimized caching
Optimized and condensed a lot of code
Attempted fix at recipe manager crash
Fixed alexsmobs potion crash
Attempted fix with recipe essentials
Capes now use UUIDs instead of names
Fixed all enchantment levels being set to 1
Significantly optimized caching and scanning vision keys
Allowed for caching of empty visions improving performance
Fixed leftover enchantment visions
Significantly optimized performance with vision caching
Added list capabilities with visions separated by ","
Added inversion capabilities with visions starting with "!"
Added required capabilities with visions starting with "&"
Added weighted mob variant capability for most vanilla mobs
Added more entity vision conditions
Simplified attribute creation & replacing
Added enchantment visions
Added effect visions
And a lot more
Allowed for simplification of properties, you now only need to define the key and value like such: "durability":512 in the vision .json. However, the old way still must be used if you wish to add multiple of the same property or use conditions
Fixed other mods that added tooltips like create pondering and such
Made attributes automatically use addition by default so that is no longer required to be defined