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Wetland Whimsy Beta 6

Changelog

After 2 whole weeks, Beta 6 is complete! Along with several new features and tweaks, Beta 6 comes with a multitude of backend rewrites and a push towards data-driving all the features in the mod, giving modpack creators a ton of power over the features within!

Added

  • Incense, items which allow you to replay Ancient Braziers for some unique rewards.
  • The Sludge Charge, an item crafted with Blemish rods that creates a toxic explosion when thrown.
  • A redesigned Witch Hut, using Bald Cypress and Cordgrass Thatch.
  • Potted plants for most of the mod's plants.
  • Two new pottery sherds.
  • Advancements.

Changes

  • Migrated Ancient Pots to a new data-driven system called Scalable Rewards.
    • They are currently the only thing that uses this system, though it may be expanded in the future to allow modpack creators to use it.
  • Changed arm texture of Blemish slightly.
  • Changed texture of Swamp Spider slightly.
  • Swamp Spiders can now be sheared.
  • Made Dagger slightly less powerful.
  • Swamp Dungeons now have a fallback generation pool.
    • This means that they are far less likely to have pathways leading into stone walls or caves when they reach max generation size.
  • Villagers in Marshes will become Swamp villagers rather than Plains villagers.

Files

wetland_whimsy-0.6.jar(2.89 MiB) Primary Download

Project members

Juniii

Member

Details

Published 2 months ago
Updated 2 days ago