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-dragon skunk variant added (can be found in the nether, can breath fire)

-spray sound changed

-you can hide the equipped armor if you rename the item to whatever that contains "stealth"

-new spawn settings added (settings can be changed with the config)

-more name variants

-bearry

-blue

-red

-yellow

-cheesy

-moonskie

-roasu

-sam

-zigzag 

-skunoobis

-spongy

-stunky

-woody

-resource pack support

-you can add name variants via resource pack

-just put in the new texture and name the texture with the name you want (example: angel.png, angel_eyes.png)

-never forget to create another texture for the glowing layers

-dragon skunk variant added (can be found in the nether, can breath fire)

-spray sound changed

-you can hide the equipped armor if you rename the item to whatever that contains "stealth"

-new spawn settings added (settings can be changed with the config)

-more name variants

-bearry

-blue

-red

-yellow

-cheesy

-moonskie

-roasu

-sam

-zigzag 

-skunoobis

-spongy

-stunky

-woody

-resource pack support

-you can add name variants via resource pack

-just put in the new texture and name the texture with the name you want (example: angel.png, angel_eyes.png)

-never forget to create another texture for the glowing layers

-respawn crash bug fixed

-tootlip display bug fixed

-warden skunk boss added

-tamed warden skunk variation added

-skunks can not be picked up by anyone that is not their owner

-warden skunk boss added

-tamed warden skunk variation added

-skunks can not be picked up by anyone that is not their owner

-tootlip display bug fixed

-warden skunk boss added

-tamed warden skunk variation added

-skunks can not be picked up by anyone that is not their owner

-mod id renamed to "skunk" (fabric only)

-untamed skunks disappear after 5 minutes to not make them overspawn


Project members

YourDailyModder

Owner

Details

Licensed ARR
Published a year ago
Updated 3 months ago