Wireless Redstone

Wireless Redstone

Mod

Wireless Redstone adds blocks and items to use redstone remotely

Client and server Game MechanicsTechnologyUtility

9,415 downloads
27 followers
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WirelessRedstone-1.16.5-1.1.4

Changelog

Version 1.16.5-1.1.4:

  • FIX: Frequencies getting corrupted and receivers/transmitters not updating anymore

Version 1.16.5-1.1.3:

skip

Version 1.16.5-1.1.2:

  • FIXED: Gui closable with inventory key

Version 1.16.5-1.1.1:

  • FIXED: Post-placement state changes

Version 1.16.5-1.1.0:

  • UPDATED: to MC 1.16.5

  • NOTE: Due to huge internal changes I suggest making a world backup!

  • ADDED: Frequency Sniffer

  • ADDED: Config option to color the frequency that is displayed on transmitters/receivers

  • ADDED: Command to clear a frequency from active transmitters (Only use this if the frequency is "stuck")

  • ADDED: Wireless Redstone blocks can now be mined faster with a pickaxe

  • ADDED: Cooldown for the remote item (0.5s)

  • CHANGED: Circuit recipe output from 4 to 2

  • FIXED: Potential crashes caused by Remote::onUpdate and BlockFrequency::setPoweredState

  • FIXED: Actual values for the frequency between 0 and 65536

  • RENAMED: Wireless Transmitter -> Redstone Transmitter

  • RENAMED: Wireless Receiver -> Redstone Receiver

  • RENAMED: Wireless Remote -> Remote

  • RENAMED: Wireless Circuit -> Circuit

  • RENAMED: Frequency Copier -> Frequency Tool

Version 1.16.3-1.0.1:

  • FIXED: Crash on tile entity write

Version 1.16.3-1.0.0:

  • FIXED: Blocks not dropping when destroyed
  • Internal code refactoring

Version 1.16.3-0.0.2b:

  • FIXED: bug where the frequency was not set when using the frequency gui

Version 1.16.3-0.0.1b:

  • Initial 1.16.3 version, ported from 1.15.2

Files

WirelessRedstone-1.16.5-1.1.4.jar(98.25 KiB) Primary Download