Withers Weapons

Withers Weapons

Mod

Swords and Magic and Bows! Oh My! This mod adds various wacky and even serious weapons good for combat, exploration or even collections.

Client and server AdventureDecorationMagic MobsWorld Generation

744 downloads
8 followers
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Withers Weapons 2.3 NEOFORGE1.21

Changelog

WithersWeapons-2.3-NEO1.21.1

This changelog is for the first version of the modrinth upload, look at the curseforge changelogs for more info. Thanks!

Added fusions:

Sacred Sword (fusion of electrumight and ancient stone)

Frostburn (fusion of frostslash with phoenix blade)

Flail (fusion of echo and dark star) This weapon will need to be reworked in the future.

Collect fusion upgrade fragments rarely in ancient cities, once you collect 9 you can make a fusion blueprint.

Fusion Blueprints can not be duplicated

Frostburn effect just combines abilities of frosted and seared.

Added Dazing Enchantment for the Darkstar and Morningstar maces (and their variants too) Darkstar's enemy slowing ability is now controlled completely through the dazing enchantment. (The Dark Prince's mace is a bit special because it doesn't need Dazing , but if you have it on the weapon it just increases the enchantment by 1)

Files

withersweapons-2.3-NEO1.21.1.jar(796.39 KiB) Primary Download

Project members

witherlord00

Member

Details

Licensed ARR
Published 7 months ago
Updated 6 months ago