Wizards (RPG Series)

Wizards (RPG Series)

Mod

🧙🏻‍♂️ Destroy your enemies with Arcane, Fire and Frost magic

Client and server AdventureEquipmentGame MechanicsMagicWorld Generation

796.0k downloads
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2.2.0

  • Add new weapons, obtainable only as loot from Aether dungeons
    • Valkyrie Magister Staff

2.1.0

  • Add new armor set: Netherite Arcane Robes
  • Add new armor set: Netherite Fire Robes
  • Add new armor set: Netherite Frost Robes
  • Rebalance armor and weapon attributes
  • Update spell projectile models and textures

2.0.2

  • Slightly reduce Fireball knockback
  • Update dependencies

2.0.1

  • Update dependency declarations
  • Allow running on 1.21

2.0.0

  • Update to Minecraft 1.21.1
  • Fire Staves and Wands now come with the basic Fireball spell
  • Tome of Fire first spell to unlock is now Pyroblast
  • Adjust balance of basic staff spells

1.3.0

  • Increased velocity for tier 1 projectile spells

1.2.2

  • Add enchantment condition tags

1.2.1

  • Configurable item registration
  • Reduce damage done by Wall of Fire by 20%
  • Add French translation, thanks to valentin56610
  • Update Fabric Loader to 15+ for embedded MixinExtras

1.2.0

  • Migrate to new Spell Power Attributes API
  • Rebalance secondary bonuses on specialized robes (swap Arcane-CritDmg and Frost-Haste)
  • Reduce cooldown of Frost Nova
  • Update #wizards:wizard_robes tag
  • Update Italian translation, thanks to @Zano1999

1.1.1

  • Arcane Missiles spell now shoots 2 projectiles, takes longer to cast
  • Increase blast radius of Fireball by 25%
  • Reduce damage done by Wall of Flames
  • Reduce performance impact of Blizzard

1.1.0

Arcane Wizard changes:

  • Add new spell: Blink
    • Teleport the caster forwards by 15 blocks

Fire Wizard changes:

  • Add new skill: Wall of Fire
    • Creates a wall of fire, dealing up to fire spell damage continuously to enemies passing thru
  • Update Fire Breath visuals

Frost Wizard changes:

  • Add new skill: Blizzard
    • Channels a rain of frost shards down onto your target and nearby enemies

Other changes:

  • Staves and Wands now all come with tier 0 spell, all of them are now able to cast from spell books
  • Retexture for Crystal Arcane Staff
  • Add equipment tier item tags in rpg_series scope
  • Add Russian translation, thanks to @SwayMini
  • Add Spanish translation, thanks to @SirColor
  • Update Italian translation, thanks to @Zano1999
  • Remove loot config, replaced by config/rpg_series/loot.json

1.0.5

  • Add compatibility for c:wood_sticks in recipes #16
  • Fix wizards:staves tag when BetterX mods are not present
  • Update Chinese translation, thanks to Sillymoon

1.0.4

  • Add wizards:staves and wizards:wands item tags, containing relevant items
  • Add effect descriptions

1.0.3

  • Update name for Mod Menu

1.0.2

  • Limit Wizard Tower spawns to 1 per village (configurable), thanks to the Structure Pool API
  • Fix minor structural issues with taiga and plains Wizard Towers
  • Fix some default loot table configurations
  • Fix some player skin cases clipping through armor
  • Tweak villager trade offers
  • Update to latest Spell Engine API
  • Add italian translation, thanks to Zano1999
  • Update Simplified Chinese translation, thanks to Sillymoon #26

1.0.1

  • Update mod menu settings link

1.0.0

Now works with Minecraft Forge, via Connector.

  • Migrate to Azure Armor Lib
  • Reduce range of Scorch
  • Fix default loot config

Project members

ZsoltMolnarrr

Owner

Details

Licensed ARR
Published 2 years ago
Updated 6 days ago