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World Expansion 0.1.1

Changelog

Advancements

  • Added advancement "The Wildest in the Wild West"
  • Added advancement "Ancient Civilization: Part 2"

Biomes

  • Improved generation of biomes from the mod
  • Slightly changed the color of the sky in the biomes of the mod
  • Setted music for the biomes of the mod
  • The surface of the "Savanna" biome has been slightly modified

Commands

  • Improved the "/wind" command

Items

  • The "Copper Horns" can now be found in the "Pillager Outpost" еxcept for "Copper Horn" number 7
  • Now, if the player doesn't hold the "Copper Horn" in his hand, then its sound stops
  • Item "Wind'o Meter" redesigned into a block

Blocks

  • Improved "Tumbleweed" movement
  • The "Takyr" and "Dry Dirt" blocks have been removed
  • Now the active "Kabanyt Redstone Ore" emits particles
  • The firing system of the "Cannon" has been completely changed: Now you need gunpowder to fire TNT. The more gunpowder, the stronger the shot, but if there is more than 16 gunpowder, the "Cannon" will explode;
  • Now, if the "Cannon" is loaded with a "Block of Snow" or "Bucket of Powder Snow" and "Gunpowder", then instead of set water over the "Cannon Barrel"
  • Now the "Cannon" can fire only if there is air over the "Cannon Barrel"
  • Added Blocks: "Bottle" and "Bottle With Mini-Fireflies"
  • Added the "Sign Editor" block
  • Improved the Crafting System in the "Multi-Crafting Table"
  • The "Judas Fruit" block has been completely reworked
  • Slightly updated textures of "Baobab Logs" (Stripped and default)

Features

  • Changed "Baobab" tree
  • Slightly changed generation of "Aloe Vera" and "Tiger Aloe Vera"

Mobs

  • Added Mob - "Mini-Fireflies"
  • Slightly changed the chances of items drop out of the "Evoker"

Music

  • Slightly changed track "Destroyer"

Fixed a Bug

  • The "Tumbleweed" moved north if the wind was north and south if the wind was south, not the other way around
  • When trying to fire from "Cannon" with "Powder Snow", a Bucket disappeared from the projectile slot and nothing happened
  • Fixed the distribution of sounds from "Copper Horns"
  • Fixed subtitles from the sounds of "Copper Horns"
  • Fixed the categories of sounds of "Copper Horns"

Technical

  • Deleted Dump Files
  • Minor changes on the technical side
  • Added a new type of damage for the explosion of the "Cannon"
  • Added a new damage type for "Tumbleweeds"
  • Now when fired from "Cannon" effects appear
  • Changed the icon of the "WE: Building Blocks" Creative tab
  • Removed the Creative tabs "New Year 2024" and "Halloween 2023"
  • Added Support for JEI
  • Completely removed content from Halloween

Experimental function

  • Added the "/densefog" command, in which the density of fog depends on the player's location in the world (so far only in the "Dry Savanna" biome from the mod)
  • Added functionality for "Suspicious Mud" (Almost corresponds to vanilla)
  • Added the "Ancient Corridors" structure

Dependencies

Files

World Expansion-Light and Dark 0.1.1-1.20.1-Forge.jar(12.18 MiB) Primary Download

Project members

HorizonExpand

Owner

Details

Licensed GPL-3.0-only
Published 8 months ago
Updated 4 months ago