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  • Added modmenu api
  • Now after reading ability tree, the tree can be saved easier with a button that only appears when rereading the ability treeAbility tree read
  • Help button improved in config screenConfig help
  • Mostly refractoring and cleaning code
  • More convenient precision option showcase, shows info on hover Links
  • Fixed buggy cycling buttons
  • Added fabric-api as dependency
  • Fixed build failing when tomes are not read
  • Changed modid quickbuild -> wynnbuild
  • Removed some redundant code
  • Added 2.1.1.3 item support
  • Compatible for both 1.21 and 1.21.1

Updated to latest hppeng version

Fixed level ID

Fixed atree completely not working in 2.1.1

  • Might still have some flaws in some cases

IMPLEMENTED 2.1.1

Fixes

  • Caught up to hppeng-wynn version
  • Added support for new id-s
  • Fixed Spell Costs being sometimes not recognised

2.1.1

  • Added the new items
  • Implemented atree changes (somewhat, only tested on Warrior)

Fixes

  • Fixed custom items
  • Fixed some ids not working (powder slots, atk tier)

(BETA) Gallery

  • Added id filters using wynnbuilder id codes (still in beta, not user friendly)

Fix

  • Fixed Heal Cost id crashing the game

Beta Feature Gallery

  • Gallery (very) beta access (/build beta gallery)
  • You can access all items and saved items
  • Filters are yet to be implemented (only currently working is "$" at the start only that allows saved items)

New features

  • /build saveitem: Save the item in your hand to your saved items. You can access these in the builder (/build builder) or in the saved items menu (/build saveditems). Crafted accessories or renamed items' item type is not recognised.

New feature: Precision config

Configurable in config menu ( /build config )

Precision options

  • OFF - The item is passed to the builder as a default item (meaning item with average rols)
  • NEVER - The item is always passed as a default item unless it's a crafted or custom item (rolls always apply)
  • ON - The item is passed as a custom item if the item is saved (not the currently used equipment) (the stats are precise)
  • FORCE - The item is always passed as a custom item (even forces the currently used equipments in EMPTY SAFE mode, most precision)

Project members

Gertoxq

Owner

Details

Licensed MIT
Published 9 months ago
Updated 2 days ago