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Sprinklerz

Info:

Adds 5 tiers of sprinklers to hydrate and grow your crops. Each tier has a configurable hydration radius and growth boost timer.

Tiers:

  • Copper Sprinkler: Radius: 2 Delay: 6000 (ticks)
  • Iron Sprinkler: Radius: 2 Delay: 3000 (ticks)
  • Gold Sprinkler: Radius: 3 Delay: 1500 (ticks)
  • Diamond Sprinkler: Radius: 3 Delay: 1000 (ticks)
  • Netherite Sprinkler: Radius: 4 Delay: 750 (ticks)

Redstone control:

  • a direct redstone signal will disable the sprinkler including the hydration and bone meal effect

Ceiling Sprinklers

  • Sprinklers may be placed on ceilings to hydrate crops below but their range is limited by their radius and the max ceiling range

Config Options:

Delete the config to show new options if missing

  • Radius is for hydration and the bone meal effect range (Min: 1, Max: 5)
  • Delay is the amount of time in ticks before a growth boost
    • There is about 20 ticks per second depending on the server so for 1 minute it would be (60 sec * 20 ticks) for 1200 ticks
    • delay can be set to 0 to turn off the bone meal effect for that tier only
  • Bone meal effect for all tiers can be disabled by setting to false
  • Ceiling Range is the max distance from the ceiling to the ground for the bone meal effect for all tiers (also limited by sprinkler radius)

Project members

TelloVilla

Owner

Details

Licensed MIT
Published a year ago
Updated 7 months ago