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Changelog
-
Fixed the issue where the
yaw_speed
parameter in the debugging screen displays incorrect values -
Improved method of detecting oculus shadow rendering context
-
Fixed the issue where the model does not update the head rotation when the player moves the mouse in the GUI
-
Fixed the problem of crossbow arrow animation not being recognized
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Improved client-server identification mechanism
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Added a mask model for the wine fox, which is displayed when the player wears a helmet
-
Fixed the concurrency problem in model reading, now multiple models with the same name can also be read
-
Fixed the problem that the game could not start properly due to JVM path errors for some players
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Files
yesstevemodel-forge-1.20-1.2.0-hotfix4.jar(22.65 MiB) Primary Download
Details
Licensed ARR
Published a year ago
Updated a month ago