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Highlights

Adrenaserver merged into Adrenaline

Adrenaserver has been merged into Adrenaline! You can now install Adrenaline through a server modpack installer, such as mrpack-install or Docker Minecraft Server, and client-side mods will be excluded.

For usual users, this will not affect anything. The mods that have been added with this update will not be installed when you install through a launcher, since they exclude server-side mods.

The only case where this might affect clients is if you are using the Additive Installer, as it does not yet check if a mod is marked as server-side. Please see this issue. This shouldn't really affect anyone performance-wise or gameplay-wise however.

This should offer a simplified experience for server admins and will significantly decrease the amount of work we need to do when updating. I will be updating the wiki pages and description to reflect this change in the future. Thank you for your patience :)

Sodium 0.6.0-beta.2

This release contains the beta version of Sodium 0.6.0 on mc1.21.1, the largest update in Sodium's history. This contains a wide array of performance improvements and bug fixes. One notable feature is the addition of Translucency Sorting, which fixes how translucent objects look when stacked behind each other. For example, visual bugs with water. Another thing to add is that FRAPI is now supported out of the box, so you won't need mods like Indium anymore.

A patched version of Enhanced Block Entities is included which fixes an issue with this Sodium update. The official mod will be added back once the PR gets merged to upstream.

For more information about this update, see the Beta 1 and Beta 2 changelogs on Modrinth.

⚠️ Nvidium temporarily missing

Nvidium is temporarily missing from the mc1.21.1 version of Adrenaline as it does not support the latest version of Sodium yet. If you are on a relatively newer Nvidia GPU, for now you might possibly notice a performance decrease from last update. Please do not message Cortex about updating Nvidium.

Updated mods and mc1.21.1

Most of the mods in the modpack have been updated and mc1.21 has been upgraded to mc1.21.1. Fabric loader has also been updated.

Sodium Leaf Culling

I've added Sodium Leaf Culling to this version which is supposedly meant to have better performance (Cull Less Leaves is not updated to mc1.21.1 and it seems like it's not compatible with Sodium 0.6.0)

If you notice bugs...

Please report them on the issue tracker. This release contains a lot of changes, and so, especially with Sodium 0.6 and the Adrenaserver merge, you might possibly experience an issue or two. I'll try to get to them whenever I can.

Highlights

Just some mod updates.

Highlights

mc1.21 stable

Adrenaline for mc1.21 is now considered stable and ready for production use.

Archived Quilt versions

As of this release, all Quilt versions of Adrenaline have been archived and the pack will mainly focus on Fabric (for the time being). I had to do this as it puts a huge burden on me when I have to support multiple loaders, since it nearly doubles the amount of versions I need to update and thoroughly test.

Quilt also simply seems to be dying as a project and is pretty behind on updates, and there aren't very many reasons to use it nowadays as the majority of popular Quilt-exclusive mods have been ported back to Fabric or have alternatives on Fabric. This wasn't because of anything personal to the Quilt developers or anything, it's simply because it makes it so much more difficult for me to maintain the modpack when I have so many versions to manage.

If you still need to use Quilt, it should be relatively easy for you to switch Fabric loader over to Quilt loader and then switch Fabric API to QSL/QFAPI after installation. It should just work in most cases since Quilt is compatible with Fabric mods. Thanks for understanding and I apologize if this causes any issues for anyone.

Highlights

mc1.21 Beta

Adrenaline is now available for mc1.21 as a beta! Beware of bugs, if you experience issues then make sure to use the issue tracker. Currently missing mods:

  • Noisium
  • Nvidium

Here are the mods force-enabled through loader dependency overrides:

  • Cull Less Leaves
  • ThreadTweak

CLL Random Rejection

CLL's Random Rejection has been set to 0, which should make leaves look normal for the most part. This shouldn't affect performance.

Updated mods

Updated all mods in the modpack. Held off on Sodium update on mc1.20.6 since Nvidium isn't compatible with latest Sodium yet.

Detailed changes

For a list of detailed changes, see the Git commit history.


Project members

SkywardMC

SkywardMC

Organization

devin

Maintainer

Details

Licensed MIT
Published 2 years ago
Updated 3 days ago