Neodymium has been archived. Neodymium will not receive any further updates unless the author decides to unarchive the project.
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

Neodymium 3.1.0

Changelog

Neodymium 3.1.0

Changelog:

Additions:

  • Added Continuity
  • Added CleanF3
  • Added EmuNO
  • Added Enderman Overhaul
  • Added Embeddium
  • Added Librarians Balance
  • Added Particle Core
  • Added Serene Seasons

Removals:

  • Removed Advancement Plaques
  • Removed BetterF3
  • Removed Bedrockify
  • Removed Sodium

Disabled:

  • Disabled More Culling

Changes:

  • Nerfed villagers with major changes to their trade mechanics; They now have infinite stock, the max discount is now 50%, the max price increase is 80%, villagers will always convert to zombie villagers if killed by a zombie, alongside a return to older trade mechanics. This is configurable!
  • Rewrote many unoptimized bases in the modpack
  • Disabled Minimap (Can be configured to be visible! World map still available)
  • Default options.txt now shipped with the modpack!
  • New main menu via FancyMenu! You may also notice the new art assets for the modpage! If you're a fan of my other projects, new art soon 😉

Remember to back up your worlds! Report any issues to our Github!

Dependencies

t_and_t-1.12.1-mc1.20.4.jarAdded via overrides

Files

Neodymium 3.1.0 3.1.0.mrpack(6.12 MiB) Primary Download

Project members

bowen

Owner

CasuallyJack

Playtester

Details

Licensed LGPL-3.0-only
Published a year ago
Updated 7 months ago