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Finally Distant Horizons

Mods:

  • added Distant Horizons

Quick fix

Shaders:

  • Updated Monolith's Shader settings

For the future

friggin DH support

Finally!

Mods:

  • Re-added Chunks Fade In

Shaders:

  • Changed generated_normals from 25 to 75

For the future:

  • Distant Horizons support

Now for Fabric!

Shaders:

  • Updated Complementary Reimagined r1.1 to Complementary Reimagined r1.2
  • Changed NotAGanesh's settings to _Monolith_'s

Mods:

  • Changed Effective to Particular

Resource Packs:

  • Updated the Trailer Experience Pack to 1.1.0

THE FABRIC UPDATE

Trying to add Distant Horizons + 1.20.4 support. Wish us luck!

It's aww bwuken

You just cannot play right now. We're getting this beta out so we can get help from the community.

Muds:

  • Updated Iris
  • Updated Sodium
  • Updated Indium
  • Updated Creative Core
  • Removed Charmonium
  • Removed Sodium Shadowy Path Blocks
  • Removed Reese's Sodium Options
  • Added Distant Horizons
  • Added Ambient Sounds

Wesuuwce Packs:

  • Nothing

Shadews:

  • Turned Shaders off

Fuw the futuwe

  • Lessen the file size by removing the override from Axlo's Trailer Pack in the .mrpack
  • Fixing the bug that makes it so you cannot play.

Shaders

  • NIGHT_STAR_AMOUNT=O.5 for Complementary+Euphoria

ResourcePacks

  • Zipped Trailer Experience

This took a short time

Mods

  • Removed AppleSkin
  • Removed Switcheroo

This took long. Very long

Shaders

  • The End Dimension Color Correction
    • ATM_END_B=0.80
    • ATM_END_R=0.90
    • LIGHT_END_B=1.20
    • E_BEAM_R=128.0
    • E_BEAM_G=0.0
    • E_BEAM_B=224.0
    • E_BEAM_I=0.25
  • World Curvature
    • OVERWORLD_CURVATURE_SIZE=-2048
    • NETHER_CURVATURE_SIZE=-4096
    • END_CURVATURE_SIZE=-1024

The World Curvature changes are temporary and will most certainly be changed with [release] 1.0.3

Mods

  • Replaced Hold That Chunk with Bobby
  • Added Chunks Fade In
  • Added Do a Barrl Roll

Resource Packs

  • Turned on the Highlight Resource Pack

For the Future

To Do

  • Remove Appleskin
  • Remove Switcheroo

Plans:

  • The Nether Update (change the Shader's Nether Settings)

tryna fix a render distance thing. AGAIN

but still its better than the other so [beta]

trying to fix a HoldThatChunk bug

changed shader setttings, added mods

full changelog in the release

Deleted the mods i was supposed to delete

The full release!

Mods:

  • Downgraded some mods to prevent a crash
    • Sodium: 0.5.3
    • Sodium Extras: 0.5.1
    • Indium: 1.0.27
    • Reese's Sodium Options: 1.8.5
  • Added some mods
    • Tiny Item Animations
    • Smooth Swapping
    • Drip Sounds
    • ItemPhysic (gonna get removed)
    • Panda's Extra Details
    • Telepistons
    • Bounced
    • Vectorientation
    • Yung's Menu Tweaks
    • You Were Slain
    • Nemo's Ambiance (gonna get removed)
    • Falling Leaves (gonna get removed)
  • Removed some mods
    • Door Animations

For the future:

Going to really soon fix some mods that dont feel like the trailers, and then working on 1.20.4

Again, quite a few changes!

Shaders:

  • water weaving texture turned off due to trailer vibe
    • WAVING_WATER_VERTEX=false
  • water foam more less
    • WATER_FOAM_I=75

Resourcepack:

  • Changed (added) the title acreen backround

Mods:

  • Added Reese's Sodium Options, so no more broken Video Settings.
  • Changed the Title Screen Credits, so now they mention us!

Roadmap:

Getting very, very, VERY close to the release! I took lotsa screenshots, soon gonna update the gallery!

Some huge changes!

Shaders

  • Water color more bluish to match trailer vibe
    • WATERCOLOR_B=140
  • Motion blur added
    • MOTION_BLURRING=true
    • MOTION_BLURRING_STRENGTH=0.40
  • Added Glowing Ores in Caves at night
    • diamond, emerald, gold
  • Changed the PBR settings
    • IntegratedPBR: generated_normals=150

Resource Packs:

  • Nothing much, removed Bare Bones Glowing Ores

Mods

  • Added Reese's Sodium Options so the Video Settings are not broken anymore

For the Future

Getting pretty close to the release, just gotta tweak some more settings and we are running!

Added a resourcepack to change the title screen!

Yay

Just better, added mods, tweaked settings

Roadmap : Reeses sodium, now title screen

Details

Licensed BSD-3-Clause
Published 6 months ago
Updated 4 months ago