Subjectively Correct has been archived. Subjectively Correct will not receive any further updates unless the author decides to unarchive the project.
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Updated mod(s)

Removed Culinaire due to overlap with Farmer's Delight

A little fix for the "check changelog" check resetting on game exit

Updated mod(s)

Cosmetica is back, replacing Capes mod

Though this appears to be a small update, this reverts all changes with how IFrames are handled

This isn't just another patch

  • Combat should feel a lot more fair

  • Updated mod(s)

Added mod(s)

Removed mod(s)

  • Updated mod(s)

  • Changed keybinds to work nicer with Quivers

Added mod(s)

!! Important !!

For anyone using backpacks, empty them before updating!

This update changes backpacks! (Sorry for the wasted resources! 🙏)

  • Updated mod(s)

  • Fixed default render distance, again

Added mod(s)

Removed mod(s)

!! Important !!

It's recommended you don't use worlds from versions before 2.0!

Ad Astra, as well as a few of other big mods have been removed since the update!

If you want to keep your previous worlds without risking corruption or losing anything, you should install this version as a seperate instance in your launcher!

  • Updated mod(s)

  • Removed useless mods

  • Tweaked with REI settings

Added mod(s)

Removed mod(s)

!! Important !!

It's recommended you don't use worlds from versions before 2.0!

Ad Astra, as well as a few of other big mods have been removed since the update!

If you want to keep your previous worlds without risking corruption or losing anything, you should install this version as a seperate instance in your launcher!

  • Updated mod(s)

  • Lowered default render distance from 16 back to 10

  • Added previous panoramas because why the hell not?

Removed mod(s)

!! Important !!

This update adds a bit and removes a bit more due to mod updates and because I felt like it, and it also removes Ad Astra and all related mods, and this may break or even corrupt worlds!

It's recommended you don't use worlds from previous versions of this modpack!

If you want to keep your previous worlds without risking corruption or losing anything, you should install this version as a seperate instance in your launcher!

Though if you do decide to, make sure to remove any content from these mods, REI should help out:

This update also increases game difficulty by a substancial amount (especially in PVE scenarios) due to Logical IFrames are handled and faster attack speeds.

Now here's the real changelog :D

  • Updated mod(s)

  • Updated main menu which now features a changelog

  • Adjusted Vanilla Tweaks pack

  • Made attack windup faster - [BetterCombat]

  • Keybinds have been adjusted to take advantage of no-longer existing binds and to accommodate new mods

  • Shader settings have been messed with a little

Added mod(s) (Does not include all mods)

Removed mod(s) (May not include all mods)

  • Added mod(s)
  • Removed mod(s)
  • Added two new panorama options!

!! BACKUP YOUR OPTION FILES BEFORE UPDATING !!

  • options.amecsapi.txt
  • options.nmuk.txt
  • options.txt

!! BACKUP YOUR OPTION FILES BEFORE UPDATING !!

  • options.amecsapi.txt
  • options.nmuk.txt
  • options.txt

!! BACKUP YOUR OPTION FILES BEFORE UPDATING !!

  • options.amecsapi.txt
  • options.nmuk.txt
  • options.txt

FULL RELEASE!!!

  • Will be working towards adding a Patchouli entry
  • Might work on a VR-focused release at a later date

Working on keybinds and small bugfixes, otherwise I think this is mostly good to go!

Noted issues:

  • Performance isn't the best and a little inconsistent at times.
  • Game crashes when leaving a server. (Due to the Quit mod, will be fixed in the full release)

Still need to iron out some issues before I start overhauling anything design-wise


Project members

KayoticCarnige

Owner

Details

Licensed CC-BY-NC-4.0
Published a year ago
Updated 7 months ago