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Changelog
- The grave inventory now closes if the player goes/teleports too far away
- Added a way to set the max active grave limit with a permission (axgraves.limit.<amount> - if it is not set, the limit in the config is used)
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- Added a permission that is required to have graves (axgraves.allowgraves - and it is set to true by default)
Files
AxGraves-1.18.0.jar(3.91 MiB) Primary Download
Details
Licensed MIT
Published a year ago
Updated 13 days ago