- update to mc 1.20.4
Updated to 1.19.4
better transparency item render system in container presets
many thanks to @Crendgrim for help! Also see their mod AutoHud.
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new feature: storage presets!
- you can assign inventory layout to shulkers / chests. These are then saved (per-world/server) and redirect all shift clicks to put item in slot, determined by saved preset. What's even cooler is that it works with inputting items from crafting terminal as well!
- fixes client crash
What's new: double chest support entity conatiner support (#5 ) (*enables you to be even less organized via minecart stacking 😅 ) improvements to container fetching
container marking! - you can now mark containers that have the desired item (ctrl/alt + click)
(renderer taken from shimmer mod)
more mod settings!
fixes #11
- smaller font rendering, thanks to @EnderLord0042 !
- fixes #10
- fixes #8
- fixes ability to overscroll by 3 rows
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item overstacking
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MERGE_PER_CONTAINER
=> items of same type, located in same containers will be merged "over 64" -
MERGE_ALL
=> merge all items of same type, even if not in same container -
SEPARATE_ALL
=> show each stack separately (as it was till now) -
note: if you have any rendering experience, I'd be glad if you could PR a smaller font rendering for overstacked values :wink:
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more config options
- control over server config sync
- item location tooltip -> you can make it require shift / control or alt to be shown
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fix some singleplayer issues (#6)
added ability to put items in chest
note: mod is behaving weirdly in singleplayer. PRs welcome if you find out the reason :)
- new dependency:
cloth-config
(https://modrinth.com/mod/cloth-config) - config screen is now accessible via modmenu or keybind (not set by default)
- auto server detection (for setting packet limits)
cool icon- disabling mod now hides all added UI parts as well
- messages are now toggleable
- first release of the mod! Kill the chestmonsters (or create new ones :P ).
- do you have an icon idea for the mod? Feel free to send it!