ConditionalEvents

ConditionalEvents

Plugin

Plugin that constantly checks for conditions on certain events and executes custom actions!

Server Game MechanicsManagementUtility

14.0k downloads
59 followers
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4.60.1

by Ajneb97 on Jan 4, 2025
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-Added RGB colors in the firework action type.

-Added 'force' parameter on the particle action type.

-Added hand equipments in entities summoned using the summon action type.

-Fixed issue with parameters on execute option when using one-time and cooldown prevention activation.

4.59.1

by Ajneb97 on Dec 9, 2024
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-Added compatibility with 1.21.4.

-Added new 1.21.4 custom model component data properties to item related actions.

4.58.1

by Ajneb97 on Nov 8, 2024
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-Added compatibility with 1.21.3.

-Fixed issue with items being removed on some items related action types.

4.57.5

by Ajneb97 on Oct 16, 2024
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-Added %victim_health% variable on victim related events.

-Fixed multiple issues regarding allow_math_formulas_in_conditions option and parsing values.

-Fixed error when trying to get some variables on custom events.

-Fixed issue with player_armor event and skeleton skulls.

-Fixed issue on tab completion for /ce reset command.

4.57.4

by Ajneb97 on Sep 27, 2024
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-Fixed %player_is_outside% variable on legacy versions. -Fixed issue with player head items on 1.21.1.

4.57.3

by Ajneb97 on Aug 21, 2024
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-Added: You can now use saved items on the equipment property on the summon action type.

-Added %victim_uuid% variable to victim-related events.

-Fixed issue with item related actions that was preventing to set the amount to saved items.

4.57.2

by Ajneb97 on Aug 10, 2024
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-Added compatibility with 1.21.1.

4.57.1

by Ajneb97 on Aug 8, 2024
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Added the possibility to replace/parse variables that have multiple levels of more variables inside. For example %block_at_{player_x}{math_0:0{player_y}-1}{player_z}{player_world}%. This kind of parsing was not possible in previous versions. Currently this is an experimental feature called variable_replacement, you must enable it in the config.

4.56.1

by Ajneb97 on Jul 28, 2024
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-Added /ce item command. This command allows you to save items into a config file so you can use them later on the following actions: give_item, drop_item, set_item.

4.55.1

by Ajneb97 on Jul 12, 2024
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-Added player_click_inventory event type.

-Fixed important bug with actions API that was duplicating repetitive events.

4.54.1

by Ajneb97 on Jun 28, 2024
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-Added set_food_level action type.

-Added lightning_strike action type.

4.53.2

by Ajneb97 on Jun 20, 2024
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-Fixed compatibility with 1.20-.

4.53.1

by Ajneb97 on Jun 19, 2024
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-Added compatibility with 1.21.

4.52.2

by Ajneb97 on Jun 8, 2024
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-Added %block_data_at_<x><y><z>_<world>% global variable.

-Fixed issue with player_armor event, unequip event not being executed when an armor item is replaced with another.

4.52.1

by Ajneb97 on May 11, 2024
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-Added mini_message action type (only for Paper 1.19.4+)

-Added cancel_drop action type to player_kill events.

-Fixed console error spawning some entities using the summon action type.

-Fixed important lag issue when saving players.

-Fixed bug with player_armor event.

4.51.1

by Ajneb97 on May 1, 2024
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-Added compatibility with 1.20.5/1.20.6

4.50.1

by Ajneb97 on Apr 6, 2024
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-Added summon action type, to spawn entities in a certain location (with custom name, health, and equipment).

-Fixed issues with player heads.

4.49.1

by Ajneb97 on Mar 9, 2024
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-Added %offhand:<item_variable>% variables to player_swap_hand event (Basically new item variables but for the offhand item)

-Added clear_inventory action type.

-Modified player_skin_name option in DiscordSRV Embed action type. Now it is called author_avatar and you can now use URLs.

4.48.1

by Ajneb97 on Feb 28, 2024
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-Added "endsWith" and "matches" (regex) conditionals.

-Fixed important issue with remove_item_slot action type.

4.47.4

by Ajneb97 on Feb 22, 2024
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-Added %entity_uuid% variable to entity related events.

-Added silent:true parameter to /ce call command to hide the feedback message.

-Modified: /ce reset all <event> command is now /ce reset * <event>


Project members

Ajneb97

Owner

Details

Licensed MIT
Published 2 years ago
Updated 6 days ago