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v3.0.0 Release Notes

I am happy to announce the release of version 3.0.0, which includes a major rewrite and restructuring of the project. This update makes the code largely platform-independent, requiring only a few platform-specific methods, as long as PacketEvents supports the platform. This version includes numerous bug fixes, adds proxy support, and introduces various enhancements.

Key Highlights

Proxy Support

The plugin now supports proxy servers. You can simply place the plugin in the proxy server's plugin directory, and it will manage all your backend servers. Additionally, you can execute the crash command at the proxy level, affecting players on backend servers.

1.21 Support

The plugin is now compatible with all versions from 1.8.8 to 1.21, including Bukkit, Spigot, Paper, Folia, and their forks, as well as Bungeecord, Velocity, and their forks.

Improved Messaging and Color Scheme

We have updated numerous messages and improved the overall color scheme for better readability and aesthetics. Previous issues with improper coloring of commands on Bukkit platforms and consoles have also been fixed.

New Commands

We have added /crashplayer and /bomb as aliases for the crash command. This addresses the issue where some hosts block the crash command from being executed in a terminal environment.

Known Issues

There are still some minor issues that need to be addressed. In certain cases, a player may be flagged as crashed, followed by a message indicating a failed crash attempt. This false detection is not harmful and will be fixed in a future patch.

On Velocity upon crashing a player an error is being thrown by Velocity a player has abruptly been disconnected, but because this is an error that is being thrown by Velocity automatically it's not something I can suppress or stop from happening.

For a detailed list of changes, please refer to the full changelog.

Changes

  • Added: Brand Detector
  • Added: Automatically using the best method based on the client's version
  • Added: /crashinfo [player] which gives the client their brand and version.
  • Improved: Hover Component after executing the crash command
  • Fixed: Wrongly detecting when someone was crashed / not crashed
  • Fixed: NullPointerException upon executing /crash

Full Changelog: https://github.com/Bram1903/MinecraftPlayerCrasher/compare/v2.4.0...v2.5.0

Changes

  • Added: Support for 1.20.5 & 1.20.6 (we now support 1.8.8-1.20.6)
  • Added: Proper crash detector thanks to jt for providing me with a good method
  • Updated: PacketEvents from 2.2.1 -> 2.3.0
  • Removed: FoliaScheduler, because it has been merged upstream into PacketEvents.

Full Changelog: https://github.com/Bram1903/MinecraftPlayerCrasher/compare/v2.3.1...v2.4.0

Fixed: Permission Issue, where everyone had the crash permission by default 😢

Fixed: #9, which occurred due to a reallocation issue.

Full Changelog: https://github.com/Bram1903/MinecraftPlayerCrasher/compare/v2.3.0...v2.3.1

Dependency Rewrite

I removed every single shaded dependency and moved PacketEvents to provided. This means that starting from this version you will need to install the latest version of PacketEvents yourself. This will greatly improve performance on servers where multiple plugins are using PacketEvents.

The total size of the plugin has been reduced from 3.28MB to 44KB. Quite an improvement if I say so myself 😄

Roadmap

The next release will include support for Minecraft Version 1.20.5, but I am awaiting an update from PacketEvents to be able to do so.

Full Changelog: https://github.com/Bram1903/MinecraftPlayerCrasher/compare/v2.2.0...v2.3.0

  • Fixed: Crasher bypass introduced in a random hacked client.
  • Fixed: Update Notifier spamming when a new version was available.
  • Updated: PacketEvents

Scare Crash Removal

To not violate Modrinth's Content Rules, the scare crash has been completely removed.

  • Improved Version Support - We now support every single Minecraft version between 1.8.8 and 1.20.4.
  • Folia Support - The plugin now runs on Folia.
  • Switched to PacketEvents - We have switched to PacketEvents to make it much easier to support multiple versions.
  • Performance & Stability Improvements - The plugin is now much more stable and performant than v1.4.2!
  • Adventure Component Libary - We now use the Adventure component library, to make components much more appealing to look at, and to make it easier to support multiple versions without having to change the implementation.

Project members

ImBram

Member

Details

Licensed GPL-3.0-only
Published 7 months ago
Updated 2 months ago