Random Item Challenge

Random Item Challenge

Plugin

Random Item Challenge. Get stacks of a random item every two minutes, fight your friends...

Server EconomyEquipmentGame MechanicsMinigameSocial

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v2.0-beta.1

This is a beta version, please report any bugs, it might not be fully stable.

This is not the full 2.0 update, more will come !

Scenarios !

You can now handle multiple game scenarios without needing to change the config all the time.

There are 5 default scenarios available at the moment:

  • allItems
  • Base (previous default config)
  • noweapon (No weapons)
  • cheat (almost complete opposite, fun to play)
  • rarities1 (explaination below)

The previous config will be transferred into a scenario, the 'itemChooseMode', 'stacks', 'drop-interval', 'drop-count' and 'items' entries can be safely deleted

Rarities

There is a new scenario type available: Rarities !

With this scenario, instaed of giving each player a fully random item, a random Rarity is chosen and each player gets an item from this category. Each one can have a different probability to appear.

If you want to test this, the default scenario rarities1 is available for you !

Command Changes

  • New command alias: /ric
  • Permission for the command is now randomitemchallenge.admin instead of randomitemchallenge.start
  • There are now 3 subcommands: /ric start [scenario], /ric stop, /ric scenario <set|setDefault> [scenario]

Random Changes

  • Stopped announcing advancements
  • Fixed 2 bugs
  • Did some internal optimisations

Additions

Added the following 1.21 items to the default custom list :

  • Mace
  • Wind Charge

I did not add the vaults and its keys because it would have been too overpowered (will be added when rarities will appear...)

v1.5

Custom Scoreboards !

  • You can now edit the scoreboard with the scoreboard.yml file
  • It supports PlaceholderAPI
  • You can also disable the plugin's scoreboard in order to use another plugin, with the placeholders provided to PAPI in the previous version.

API Events

I have created three new events:

  • RandomItemChallengeStartEvent, called when a game is started
  • RandomItemChallengeStopEvent, called when a game is stopped
  • RandomItemChallengeUpdateEvent, called every update (every second) during a game

v1.4

New plugin supported : PlaceholderAPI

  • %randomitemchallenge_time% displays the time remaining for the current game
  • %randomitemchallenge_players% displays the remaining players count

v1.3

Added the following 1.20 items to the list

  • Netherite upgrade
  • Cherry sapling
  • Bamboo planks
  • Suspicious sand
  • Brush

New configuration options :

  • You can now edit the messages and texts displayed in the texts.yml file
  • You can now change the duration of the game in the config.yml with the new game-duration option

Note that if you already had a config of a previous version, the new parameters should be added automatically !

v1.2.2

Bugfixes

  • Fixed a major bug where you couldn't pick up items when not using this plugin

v1.2.1

Features

  • Option to change if the games will run on a separate world (use-separate-world in config.yml)

Bugfixes

  • Plugin was crashing without Chunky which was supposed to be optionnal
  • Time is now set to 0 at the start of a new game
  • Fixed a freeze when finishing a game

Optimisations

  • Did an optimisation in area choosing

v1.2

Changes

  • The compass is now on the last slot of the hotbar instead of the first
  • Game now runs on a separate world
  • Disabled dimensions (would be a mess to control, and it does not fit the gameplay)
  • Implemented Chunky for a small chunk pre-generation (optional)

Bugfixes

  • Fixed another bug with the scoreboard
  • Fixed a potential bug with hunger
  • Fixed a bug at the end of a game

Optimisations

  • Did many internal optimisations

v1.1.4

  • Fixed a bug with the scoreboard

v1.1.3

  • Fixed the spawn location height which was mostly glitched

v1.1.1 / v1.1.2

Added two new options :

  • You can change the drop-interval, the time in minutes between the item drops, default is two minutes.

  • You can change the drop-count, the number of different items given every time (not the number of stacks given), default is one.

Both can be changed in the config.yml file

v1.1

NEW: Leaderboard

  • When the game is finished, it displays a leaderboard with the time survived of everyone

Some fixes when playing alone (it's better for testing lol)

v1.0.2 / v1.0.3

  • Some random bug fixes

v1.0.1

  • Game now says your time survived at death

v1.0

  • First version

Project members

Lanfix8

Owner

Details

Licensed ARR
Published 2 years ago
Updated 6 months ago