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Changelog
Fixed the following
- cobblemon.battle.weather.primordialsea.start
- cobblemon.battle.weather.primordialsea.end
- cobblemon.battle.weather.primordialsea.upkeep
- cobblemon.battle.weather.desolateland.start
- cobblemon.battle.weather.desolateland.end
- cobblemon.battle.weather.desolateland.upkeep
- And 104 more lines that were all basically the same. It was because (for some reason) every time a fire or water move gets used in a primal weather where it won't work, it will have a unique text translation. So I had to go and add a unique line for every single fire and water move in the game. I also had to do it for the weather changing moves as well.
Files
CobblemonTextFixv1.1.2.zip(8.1 KiB) Primary Download
Details
Licensed ARR
Published 2 months ago
Updated a month ago