90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter channels...

v1.4

by mineland on Dec 9, 2024
Download

Added the following:

  • Observer (it works without any other resource packs, but preferably add one that changes the observer more when active to see changes in the gui)
  • Mushroom blocks
  • Bell
  • All signs
  • Lantern and soul lantern

Also added snowy grass, mycelium and podzol blocks. All of the above have their blockstates reflected (except signs since those are separate blocks) preview

v1.3

by mineland on Nov 23, 2024
Download

Added:

  • All Buttons and pressure plates
  • All fences, and walls (with their respective blockstates aswell)
  • Sculk catalyst
  • Big dripleaf and blockstate for the small dripleaf
  • Lectern
  • Lightning rod

Also changed the sculk sensor to also use its blockstates

With that, most of the redstone tab is now done

All in v1.3-

v1.2.1

by mineland on Nov 18, 2024
Download
  • fixed chests breaking due to christ

late because i didnt have internet

1.2

by mineland on Nov 13, 2024
Download
  • Added doors

Yes, all 17 of them, with their open, half, and hinge states (If i had a nickel for every time I've wrote a python script for a minecraft resource pack I'd have 2 nickels)

This took like 1 whole day

v1.1

by mineland on Nov 10, 2024
Download

First update so far. Got into a nice workflow now, so things are going fast

Changelog

Added carry animations and blockstates if applicable for the following:

  • All boats
  • All trapdoors and fence gates
  • Structure blocks
  • Enchanting table
  • Armor stands

Update 1.1

For the armor stands, you can get the variants with the following commands:

/give @p armor_stand[minecraft:block_state={ShowArms:"false", NoBasePlate: "false"}, minecraft:entity_data={ShowArms:false, NoBasePlate: false, id: "armor_stand"}]
/give @p armor_stand[minecraft:block_state={ShowArms:"false", NoBasePlate: "true"}, minecraft:entity_data={ShowArms:false, NoBasePlate: true, id: "armor_stand"}, lore=['{color: gray, text: "No base plate"}']]
/give @p armor_stand[minecraft:block_state={ShowArms:"true", NoBasePlate: "false"}, minecraft:entity_data={ShowArms:true, NoBasePlate: false, id: "armor_stand"}, lore=['{color: gray, text: "Shows arms"}']]
/give @p armor_stand[minecraft:block_state={ShowArms:"true", NoBasePlate: "true" }, minecraft:entity_data={ShowArms:true, NoBasePlate: true, id: "armor_stand"}, lore=['{"text": "No base plate", color: gray}', '{color: gray, text: "Shows arms"}']]

/give @p armor_stand[minecraft:block_state={ShowArms:"false", NoBasePlate: "false", Invisible:"true"}, minecraft:entity_data={ShowArms:false, NoBasePlate: false, Invisible:true, id: "armor_stand"}, lore=['{color: gray, text: "Invisible"}']]
/give @p armor_stand[minecraft:block_state={ShowArms:"false", NoBasePlate: "true", Invisible:"true"}, minecraft:entity_data={ShowArms:false, NoBasePlate: true, Invisible:true, id: "armor_stand"}, lore=['{color: gray, text: "Invisible"}', '{"text": "No base plate", color: gray}']]
/give @p armor_stand[minecraft:block_state={ShowArms:"true", NoBasePlate: "false", Invisible:"true"}, minecraft:entity_data={ShowArms:true, NoBasePlate: false, Invisible:true, id: "armor_stand"}, lore=['{color: gray, text: "Invisible"}', '{color: gray, text: "Shows arms"}']]
/give @p armor_stand[minecraft:block_state={ShowArms:"true", NoBasePlate: "true", Invisible:"true"}, minecraft:entity_data={ShowArms:true, NoBasePlate: true, Invisible:true, id: "armor_stand"}, lore=['{color: gray, text: "Invisible"}', '{"text": "No base plate", color: gray}', '{color: gray, text: "Shows arms"}']]

There were also some internal changes. You can now get most carry textures by giving the item with block_state={display: ui}, mostly the ones that dont have a placed block model

v1.0

by mineland on Nov 9, 2024
Download

Initial release


Project members

mineland

Member

Details

Licensed LGPL-3.0-or-later
Published 2 months ago
Updated a month ago