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  • Tweaks Fence Inventory models.
  • Fix torch in inventory is smaller than before.
  • Fix Brewing Stand item missing particle.
  • Fix Filled Cauldron is using wrong texture.
  • Fix texture missing, again.
  • Button Inventory model modifies, again.
  • Remove unused models.
  • Tweaks Fence Inventory models.
  • Optimize Custom Fence Gate models.
  • Fix Repeater item model errors.
  • Button Inventory model changes.
  • Move more files to full version.
  • Fix item display missing.
  • Add assets inside of overlay to make it works.
  • Update pack format.
  • Rename the overlay folders.
  • Some patches.
  • Move some files to overlays.
  • Re-added missing Shadeless End Rod.
  • ×support_formats -> √supported_formats
  • Rename as "Resource Fixes"
  • ...

Note: lite version is now in Files.

  • Correction Spawner and Vault UV (now mirrored from back).
  • Remove (Redstone) Torch, Dragon Egg, Small Dripleaves, Comparator, Repeater. Mojang Studios fix them in 1.21.2.
  • Remove lectern because it basically affects nothing.
  • Modify the button in inventory model to match vanilla style.
  • Move Shadeless Lantern to Full version.
  • Fix errors with RespackOpts (tested in 1.21.3).
  • Format some files with Blockbench.
  • Fix #5 missing texture on redstone torch.
  • 1.21.2 changed some model, so this version will be archived, the pack above 1.21.2 is version 5.
  • Lite version has no changes
  • Remove pack.mcmeta filter
  • Synchronizing files of two versions
  • Remove Candles & Cake no ambient occlusion
  • Now rail 1 pixel (y = 1/16 block) height
  • Ambient occlusion is enabled again for bell floor, extinguished campfire, grindstone (it's a bit dark but maybe is WAI).
  • Update pack format to 34.

Fixes

  • Cull vault, heavy core downside.
  • Remove fixes of MC-172852. (It caused doors too dark)
  • Update pack format to 32.

Fixes

  • MC-175626 Trapdoors are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • Remove left hand fix because it's mirroring custom texture like text.
  • Remove more Respackopts options may not used
  • Experimental, may have changes in future.
  • Feature list is rewriting.
  • Fix #3, #4.

Fixes

  • MC-226453 Potted Azalea is incorrectly shaded when smooth lighting is enabled
  • MC-262694 Inner planes of azaleas are shaded
  • MC-262695 Inner planes of potted azaleas are shaded
  • MC-262696 Potted mangrove propagules appear darker than they should due to shading not being disabled
  • MC-267895 Anvil's texture is mapped very strangely
  • MC-224392 Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • MC-236374 Chains are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • MC-262598 Tripwire textures in the tripwire hook "attached: true" state have a wrong black rendering when the tripwire hook is attached to a non-transparent block
  • MC-234089 Lightning rods are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • MC-234087 Extinguished campfires are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
  • Make the item model of Nether Sprouts matches Amethyst Bud
  • MC-214625 Unlit redstone torches are unaffected by block shading / are evenly lit on all sides
  • MC-172852 Doors aren't affected by ambient occlusion/smooth lighting
  • Bell ambient occlusion is disabled
  • (Readded) Button item model tweaks
  • Fix a bug in lever_on.json
  • Updated version
  • Re-upload because isn't fix well

Project members

Minecraft_hyr

Owner

Details

Licensed Unlicense
Published 2 years ago
Updated 23 days ago