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The last 5 Minecraft updates have added new music, getting increasingly biome-dependent. This clashes with one of the special things of Minecraft music; that music plays randomly, with few exceptions. Many packs have 'fixed' this by removing the new music, but I think that is no good since the new music is great!

My solution here is to reorganize the music into larger, mutually-exclusive pools. This keeps nostalgia in most areas without removing any songs and being more random than 1.21. Is it purely random like in beta? No. I still think it's a better compromise, though.

Here is a summary of the changes:

  • Normal Overworld music (music.game) only plays songs by C418. If they were in the overworld before Caves & Cliffs, they're here and nowhere else. That means calm, hal, nuance, and piano.
    • This includes other biomes separated out, such as the forest or the taiga.
  • Mountain biomes (all 7, base and peak) are most of the new songs from 1.18 and many later ones. The mountains got a big overhaul which gives them a new lofty feeling, matching all of this new music.
Alternate Game (Mountain) Tracklist
  • An Ordinary Day (Tanioka)
  • Comforting Memories (Tanioka)
  • Floating Dream (Tanioka)
  • Stand Tall (Raine)
  • Left to Bloom (Raine)
  • One More Day (Raine)
  • Aeirie (Raine)
  • A Familiar Room (Cherof)
  • Bromeliad (Cherof)
  • Eld Unknown (Raine)
  • Endless (Raine)
  • pokopoko (Tanioka)
  • Watcher (Cherof)
  • yakusoku (Tanioka)
  • Underwater music is still C418's Update Aquatic soundtrack from 1.13 with a few additions I found fitting to flesh it out.
Underwater Tracklist
  • Dragon Fish (C418)
  • Shuniji (C418)
  • Axolotl (C418)
  • Firebugs (Raine)
  • Echo in the Wind (Cherof)
  • komorebi (Tanioka)
  • All nether songs play in all the biomes, instead of being biome-specific (barring the warped forest). I've also moved the deep dark music to the nether.
  • I did not touch end, boss, and credits themes.
  • There's now a much higher chance of playing the creative tracklist in creative mode. The rest of the music comes from the main old and new selections.
Creative Tracklist
  • Biome Fest (C418)
  • Blind Spots (C418)
  • Haunt Muskie (C418)
  • Aria Math (C418)
  • Dreiton (C418)
  • Taswell (C418)
  • Labyrinthine (Raine)
  • Puzzlebox (Cherof)
  • The menu no longer uses songs for their novelty, instead having a permanent selection. As with the rest of the pack, separation means they don't play in the mountains.
Menu Tracklist
  • Mutatin (C418)
  • Moog City 2 (C418)
  • Beginning 2 (C418)
  • Floating Trees (C418)
  • Wending (Raine)
  • Infinite Amethyst (Raine) (Woo, the New Theme of Minecraft)
  • Crescent Dunes (Cherof)
  • Featherfall (Cherof)
  • The warped forest is quiet.
Warped Forest (rambly)

Warped forest is an exception to separation. If you listen closely, you can hear very faintly the menu music playing out of tune, or more rarely, a music disc. The idea is that it's a faint echo or some memory of hearing those songs. It should be quiet and unintrusive so you barely hear it. Note: I will probably have to remove the discs as they're mono. Unless for some reason you think keeping them with that weird behaviour is a good idea in which case let me know why!

Always feel free to report issues or give feedback in the comments of the PMC upload! (It is linked with the issues.)

That's all. Enjoy! I hope you give this pack a try. =] I think the new composers' music is good, although it's sometimes more themy than people want. That's why they gets the beautiful mountains as the location of their banishment!

Do not reupload in any capacity.

This pack DOESN'T change the actual music! Don't be confused! ^-^


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blank3times

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Licensed ARR
Published 9 months ago
Updated 3 months ago