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Many changes, i'll just copy the update section over here

2.1 Let's celebrate 1.21 with 2.1 of TH, with many changes, toggleable stuff, cool reworks, bug fixes and a new sibling to the Healthbars "family": Compatible Healthbars, in alpha, just go look at it it's cool. The wither has been remade (look at the gallery), the ghast has been remade, the snow golem no longer glitches, we have the bogged and the breeze, more animated blood and armors can now crack, with these last 2 additions being toggleable with Respackopts

Added ravager

Added witch

Added magmacube

Added snow golem

Added breeze variants added hoglin variants added zoglin variants

Pillagers and Evokers have blue blood

Now Wardens lose some skin to make them look better

Spiders and cave spiders' bleeding phases are clearer to notice

Added Elder Guardian Variants

Added Guardian Variants

Added Big Slime Variants

Added Small Slime Variants

Added Piglin Variants

Added Piglin Brute Variants

Added Zombified Piglin Variants

Added Ender Dragon Variants

Added Pillager Variants

Added Evoker Variants

Changed Blazes variants to be more visible in color variation

Added Some new death animations for zombies

-Fixed a bug that has no reason to have existed -The name of TH 1.5.1 was wrong

Also there's a new addon: Ills Kills, thanks to Morbious133

All The packs are Green bleed, thanks to The Great Magispeller Ills Kills, thanks to Morbious133

-Now the pack works with ETF and EMF

-Now the pack works with ETF and EMF -The pack now supports 1.20.4 and 1.20.3 without getting marked by minecraft as an older pack, while still being perfectly functioning in 1.20 -Some other fixes about the pack.mcmeta

-Added the addon pack

-Added 2 new variants for endermen -Added 2 new variants for blazes -Blaze varients color change is much more notable -Added a death variant for silverfish -Added a death variant for endermite Fixes -Now the pack.mcmeta shows the correct version number -Endermen eyes were wrong in some cases

-Added Vindicator variants -Added Vex variants -Now all Zombies have 2 more variants -Drowneds now have in total 5 variants including the normal one -Ghast has a new variant -Creeper has a new variant

Added spider

Added cave spider

Removed phantom from CEM so now he is compatible with any model

-Added 1 Drowned torturable variant -Refined Skeleton to have 3 variants -Refined Stray to have 3 variants -Refined Wither Skeleton to have 4 variant, one of which plays during death


Project members

EnderBC

Owner

Details

Licensed MIT
Published a year ago
Updated 3 months ago