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Updates GHub

  • Modified Tonemap (now its Unchart2Custom)
  • Added trashy DH Support (no fog)
  • Better shadows

Updates GHub

  • Added Uncharted2Tonemap (But brighter.), also, modified final.fsh.
  • Changed every light color to White.
  • Modified most of shader.
  • Nether and The End will not have the same effects as Overworld until 1.0 Releases.
  • Removed DH Support due to frame rate bugs.
  • Removed FXAA in Toaster Version.
  • Removed SSAO in Toaster Version.
  • Solved Transparent entities bug.

Updates GHub

  • Added FXAA.
  • Added SSAO.
  • Added Uncharted2Tonemap (But brighter.), also, modified final.fsh.
  • Changed every light color to White.
  • Modified most of shader.
  • Nether and The End will not have the same effects as Overworld until 1.0 Releases.
  • Removed DH Support due to frame rate bugs.
  • Solved Transparent entities bug.
  • Trying to remove SSAO Artifact in screen. (See more glitches in issues thing)

The shader was not fully rewrited, some functions are still here.

Updates GHub

  • Separated Codes for Nether and Overworld (Custom code for end is coming.)
  • Fixed Nether Ugly Fog.
  • Rewrited Nether Saturation.
  • Fixed skylight leak in nether.
  • Trying to add Distant Horizons support...

The shader was not fully rewrited, some functions are still here.

Updates GHub

  • Fully Working on Iris 1.6.17+.
  • Fixed Most of the SkyLight leaks in Night time, at the cost of no Shadows at night time! (More info on Github.)
  • Fixed somethings in shadows, added more shadows samples and smthings.
  • Removed Bloom and Volumetric Lights.
  • Added more gamma correction.
  • Lights are now brighter.
  • Testing for SSR and Custom lights in nether on version 0.8Alpha.

Update 0.5A

  • Changed Torches / Sky Colors Light;
  • Outside is not brighter;

Recomendations

  • Use Sodium and Other Optmization mods for better FPS.

How to Install?

Step 1:

  • EXTRACT the file.

Step 2:

  • Paste it in .minecraft/shaderpacks

Known Bugs:

gbuffers_terrain.fsh / .vsh:

  • Entity rendering is glitched, every mob including minecraft:player is transparent;
  • Sky Leak rendering is glitched;

composite-vol_lights (compositeX.vsh / .vsh):

  • Volumetric Light Rays coming out of nowhere in Night Time;

Update 0.4A

  • Fixed Shadow Leak Bug; (Not the night one)
  • Crispy Shadows;
  • Reworked Saturation; (Again)
  • Nerfed Volumetric Lightning Again;
  • Changed Some DrawBuffers;

Recomendations

  • Use Sodium and Other Optmization mods for better FPS.

How to Install?

Step 1:

  • EXTRACT the file.

Step 2:

  • Paste it in .minecraft/shaderpacks

Known Bugs:

gbuffers_terrain.fsh / .vsh:

  • Entity rendering is glitched, every mob including minecraft:player is transparent;
  • Sky Leak rendering is glitched;

composite-vol_lights (compositeX.vsh / .vsh):

  • Volumetric Light Rays coming out of nowhere in Night Time;

Update 0.3A

  • Fixed the Darker Shadows;
  • Added More Shadow Samples (Better Shadow Quality);
  • Reworked Fog;
  • Reworked Saturation;
  • Less Blurry;

Recomendations

  • Use Sodium and Other Optmization mods for better FPS.

How to Install?

Step 1:

  • EXTRACT the file.

Step 2:

  • Paste it in .minecraft/shaderpacks

Known Bugs:

gbuffers_terrain.fsh / .vsh:

  • Entity rendering is glitched, every mob including minecraft:player is transparent;
  • Sky Leak rendering is glitched;

composite-vol_lights (compositeX.vsh / .vsh):

  • Volumetric Light Rays coming out of nowhere in Night Time;

Update LR0.2

  • Removed Volumetric Clouds;
  • Nerfed Volumetric Lightning;
  • Darker Scene (For Realistic Screenshots).

Recomendations:

Use Sodium for better perfomance and Experience.

BETA Features:

  • Realistic Water (Not Working for sm reason);
  • SSR in Water and Rain (Not Working for sm reason);

How do i install?

Step 1:

  • EXTRACT the file.

Step 2:

  • Paste it in .minecraft/shaderpacks

Know Bugs:

*Entity Bugs:

  • Entity rendering is glitched, every mob including minecraft:player is transparent.;
  • Volumetric Light Rays coming out of nowhere in Night Time;
  • Light Leak bug when night time.

Update LR0.1

  • Fake Indirect Lightning;
  • Better Soft Shadows;
  • Options Menu deleted for now;
  • Now using Sola's Shaders and BSL Lib Utils for performance improvements;
  • New Bloom effect added;
  • New Saturation effect added;
  • Volumetric Clouds added; (DEPRECATED)
  • Volumetric Lightning REVAMP;

Mod Compatibility Update LR0.1

  • From the Fog / The Legend of Herobrine eye texture now glows;
  • Waystone textures glows.

Recomendations:

Use Sodium for better perfomance and Experience.

How do i install?

Step 1:

  • EXTRACT the file.

Step 2:

  • Paste it in .minecraft/shaderpacks

Know Bugs:

*Entity Bugs:

  • Entity rendering is glitched, every mob including minecraft:player is transparent.

Update Legacy-0.2 in Legacy/Alpha Branch;

  • Volumetric Lightning;
  • Soft Shadows;
  • PTGI Testing;
  • New Options Menu;
  • Dynamic Lights Support. (With lamb dynamic lights.)

Update 0.1

  • Shadows added;
  • Debug configs added;
  • Old / Legacy Style Fog + Brightness.

Recommendations:

Please, set "shadowMapResolution" BELOW 12K if you got low Performance (Or read the thing below!), i forgot to change it in my pc :(

In .minecraft/shaderpacks please put the .txt into shaderpacks too, so you you will never have to use the 12k resolution again,.


Project members

HexBR_

Member

Details

Licensed No Rights Reserved
Published 9 months ago
Updated 4 months ago