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Bad Apple Shaders 3.0

This new update adds many new features and fixes. It also has a legacy version, which is developed on the optifine/main branch.

Changes

+ Entity transparency support

+ Entity Shadow support

+ Settings Menu

+ Paricle support (iris only)

+ Translucensy support on blocks

+ Block Entity support

+ Rain support

+ Optifine support on M series macs

+ Beacon beam and Dragon Death beam support

+ Player hand support

+ Star support

+ Cloud support

- Herobrine support

Full Changelog: https://github.com/blryface/badapple/compare/v2.0.1...v3.0

Bad Apple Shaders 3.0 [LEGACY]

This new update adds many new features and fixes. It also has a legacy version, which is developed on the optifine/main branch.

Changes

+ Entity transparency support

+ Entity Shadow support

+ Settings Menu

+ Paricle support (iris only)

+ Translucensy support on blocks

+ Block Entity support

+ Rain support

+ Optifine support on M series macs

+ Beacon beam and Dragon Death beam support

+ Player hand support

+ Star support

+ Cloud support

+ Block selection outline

- Herobrine support

Full Changelog: https://github.com/blryface/badapple/compare/v2.0.1...v3.0

This is the same as the last release, except thinkseal's new code actually is in it.

This is a complete rewrite - not that there really was anything last time - of the Bad Apple Shaders. It now contains actual working code! This release only works on Iris for now, 2.1 should come out when #1 is fixed.

Thanks thinkseal for coding the shaders, and Ampflower for optimizing the preview images really really heavily!

Added Shader to Modrinth


Project members

blryface

Gay Genie

Ampflower

Optimize Genie

thinkseal

Shader Genie

Details

Licensed MIT 0
Published 2 years ago
Updated 7 hours ago