Bad Apple Shaders 3.0
This new update adds many new features and fixes. It also has a legacy version, which is developed on the optifine/main
branch.
Changes
+ Entity transparency support
+ Entity Shadow support
+ Settings Menu
+ Paricle support (iris only)
+ Translucensy support on blocks
+ Block Entity support
+ Rain support
+ Optifine support on M series macs
+ Beacon beam and Dragon Death beam support
+ Player hand support
+ Star support
+ Cloud support
- Herobrine support
Full Changelog: https://github.com/blryface/badapple/compare/v2.0.1...v3.0
Bad Apple Shaders 3.0 [LEGACY]
This new update adds many new features and fixes. It also has a legacy version, which is developed on the optifine/main
branch.
Changes
+ Entity transparency support
+ Entity Shadow support
+ Settings Menu
+ Paricle support (iris only)
+ Translucensy support on blocks
+ Block Entity support
+ Rain support
+ Optifine support on M series macs
+ Beacon beam and Dragon Death beam support
+ Player hand support
+ Star support
+ Cloud support
+ Block selection outline
- Herobrine support
Full Changelog: https://github.com/blryface/badapple/compare/v2.0.1...v3.0
This is the same as the last release, except thinkseal's new code actually is in it.
This is a complete rewrite - not that there really was anything last time - of the Bad Apple Shaders. It now contains actual working code! This release only works on Iris for now, 2.1 should come out when #1 is fixed.
Thanks thinkseal for coding the shaders, and Ampflower for optimizing the preview images really really heavily!
Added Shader to Modrinth