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b1.13.1

by What42 on Sep 7, 2024
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  • Fixed night vision
  • Added settings 'Night Vision Brightness' and 'Night Vision Green Amount'
  • Fixed vanilla brightness slider
  • Fixed name of setting 'End Ambient Brightness'

b1.13.0

by What42 on Aug 12, 2024
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  • Added settings for volumetric sunrays: 'Increment Amount' and 'Enter Amount'
  • Added settings: 'Nether Ambient Brightness', 'End Ambient Brightness', and Nether Blocklight Brightness Mult'
  • Added settings: 'Sunrays Amount Max Day' and 'Sunrays Amount Max Night' (only for volumetric sunrays)
  • Moved settings: 'Sunrays Amount Sunrise' and 'Sunrays Amount Sunset' are now 'Sunrays Mult Sunrise' and 'Sunrays Mult Sunset'
  • Fixed end sky
  • Improved reflection fading
  • Tweaked styles
  • Improved motion blur
  • Fixed hand jitter
  • Fixed many setting values
  • Maybe fixed phosphor (idk when it broke, it might've worked in b1.12.0)
  • Tweaked sunrays amount calculations

b1.12.0

by What42 on Apr 20, 2024
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  • Added style: Cartoon (made to work with Bare Bones)
  • Added feature: black outlines
  • Added feature: cel shading
  • Added feature: hsv posterization
  • Improved Reflections
  • Swapped FXAA with Complementary's
  • Tweaked existing styles

b1.11.5

by What42 on Apr 6, 2024
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  • Added block reflections (included settings: 'Blocks Ref Amount Surface', 'Blocks Ref Amount Underground', and 'Blocks Reflection Fresnel')
  • Fixed rain reflections
  • Disabled shadows for fire
  • Fixed Sharpening-related bugs

b1.11.4

by What42 on Mar 31, 2024
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  • Added setting: Weather Horizontal Amount
  • Added setting: Sunrays Amount Weather Mult
  • Further tweaked Realistic and Fantasy styles
  • Added fog to particles

b1.11.3

by What42 on Mar 27, 2024
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  • Added settings to control water waviness for both surface and underground
  • Added setting: Sunrays Brightness Increase
  • Added setting: Blocklight Flicker Amount
  • Fixed blocklight night brightness
  • Tweaked Realistic and Fantasy styles
  • Settings changes:
    • New 'GROUND_FOG_STRENGTH' is: old 'GROUND_FOG_STRENGTH' * 0.3
    • Replaced 'BLOCK_NIGHT_BRIGHTNESS_INCREASE' with 'BLOCK_BRIGHTNESS_NIGHT_MULT'

b1.11.2a

by What42 on Mar 25, 2024
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  • Reverted depth sunrays

b1.11.2

by What42 on Mar 24, 2024
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  • Reworked volumetric sunrays (also affects depth sunrays)
  • Added setting Block Night Brightness Increase
  • Added setting Block Brightness Curve (already in code, just forgot to add to menu)
  • Tweaked Fantasy style
  • Fixed auto exposure calculations
  • Settings changes:
    • Removed 'SUNRAYS_CURVE_SURFACE', alternative is 'SUNRAYS_MIN_SURFACE'
    • Removed 'SUNRAYS_CURVE_UNDERGROUND', alternative is 'SUNRAYS_MIN_UNDERGROUND'

b1.11.1

by What42 on Mar 13, 2024
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  • Added settings: Ground Fog Enabled, Ground Fog Strength, Ground Fog Slope, aGround Fog Offset
  • Added settings: Auto Exposure Enabled, Auto Exposure Bright Mult, Auto Exposure Dark Mult
  • Reworked Fantasy style and tweaked realistic style
  • Settings changes:
    • New 'SUNRAYS_AMOUNT' (for depth-based sunrays) is: old 'SUNRAYS_AMOUNT' * 0.625
    • New 'SHARPENING_AMOUNT' is: old 'SHARPENING_AMOUNT' * 1.25

b1.11.0

by What42 on Feb 26, 2024
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  • Added setting: Anti-Aliasing Strategy (includes FXAA, TAA, and combinations)
  • Added 'super secret settings' easter egg from 1.8-
  • Added settings: Nether Blocklight [Red, Green, Blue] Mult
  • Many slight tweaks
  • Fixed many debug settings
  • Settings changes:
    • New 'SUNRAYS_AMOUNT' (for depth-based sunrays) is: old 'SUNRAYS_AMOUNT' * 0.8
    • Removed setting 'TAA_ENABLED' (replaced with 'AA_STRATEGY')

b1.10.1

by What42 on Feb 23, 2024
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  • Added settings: Sun Brightness and Moon Brightness
  • Added settings: Sunrays Curve Surface and Sunrays Curve Underground
  • Further tweaked styles
  • Fixed short_grass not waving
  • Settings changes:
    • New 'BLOOM_AMOUNT' is: old 'BLOOM_AMOUNT' * 0.85
    • Fully removed setting 'SUNRAYS_COMPUTE_COUNT' (unused due to code changes)
    • Fully removed setting 'SUNRAYS_SATURATION' (unused due to code changes)

b1.10.0

by What42 on Jan 23, 2024
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  • Added setting: Pixelated Shadows
  • Improved bloom performance
  • Fixed bug in shadow filtering
  • Tweaked sunrise / sunset timings (and calculations)
  • Settings changes:
    • Removed setting 'WATER_REFLECTIONS_ENABLED'
    • Removed setting 'RAIN_REFLECTIONS_ENABLED'
    • Added setting 'REFLECTIONS_ENABLED'
    • Added setting 'BLOOM_NETHER_MULT' (already existed but forgot to add to settings screen)
    • Removed setting 'BLOOM_SKY_BRIGHTNESS' (unused due to code changes)
    • Removed setting 'BLOOM_ENTITY_BRIGHTNESS' (unused due to code changes)
    • Removed setting 'BLOOM_CLOUD_BRIGHTNESS' (unused due to code changes)
    • Removed setting 'BLOOM_HAND_BRIGHTNESS' (unused due to code changes)
    • Added setting 'SKY_BRIGHTNESS'
    • Added setting 'CLOUDS_BRIGHTNESS'

b1.9.6

by What42 on Jan 3, 2024
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  • Fixed isometric rendering (now with working shadows!)
  • Fixed langs for setting 'HEIGHT_BASED_WAVING_ENABLED'
  • Settings changes:
    • New 'SHADOWS_NOISE' is: old 'SHADOWS_NOISE' * 1.25

b1.9.5

by What42 on Dec 31, 2023
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  • Improved shadow filtering performance
  • Added setting: Shadows Noise Amount
  • Settings changes:
    • Setting 'SHADOW_FILTERING' now only accepts [-1 (use style value), 0 (off (pixelated)), 1 (off (smooth)), 2 (on), 3 (on (legacy version))]

b1.9.4

by What42 on Dec 28, 2023
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  • Fixed setting 'Hide Nearby Clouds'
  • Settings changes:
    • Removed 'ENTITY_FOG_ENABLED' (unused due to code updates)
    • Removed 'CORRECTED_LIGHTING_FOG' (unused due to code updates)

b1.9.3

by What42 on Dec 20, 2023
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  • Improved volumetric sunrays quality and performance
  • Transparency settings have been inverted so they represent transparency and not opacity
  • Many small tweaks
  • Updated documentation
  • Settings changes:
    • New 'WATER_TRANSPARENCY' is: 1.0 - old 'WATER_TRANSPARENCY'
    • New 'RAIN_TRANSPARENCY' is: 1.0 - old 'RAIN_TRANSPARENCY'
    • New 'CLOUD_TRANSPARENCY' is: 1.0 - old 'CLOUD_TRANSPARENCY'
    • Renamed 'RAIN_TRANSPARENCY' to 'WEATHER_TRANSPARENCY'

b1.9.2

by What42 on Dec 13, 2023
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  • Added feature: Volumetric Sunrays
  • Improved Fantasy style
  • Setting changes:
    • Renamed 'SUNRAYS_ENABLED' to "DEPTH_SUNRAYS_ENABLED'

b1.9.1

by What42 on Dec 10, 2023
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  • Fixed lighting on fog
  • Tweaked Realistic and Fantasy styles
  • Removed (at least some) unused settings
  • Fixed some setting combination crashes

b1.9.0

by What42 on Dec 8, 2023
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  • Added 'styles' system, allowing you to choose a base style and edit any values on top of it
  • Added styles: Realistic and Fantasy (in addition to the default Vanilla style)
  • Fixed some light-value-related bugs
  • Added settings:
    • Stars Brightness
    • Darkened Stars Brightness
    • Water Transparency
    • Use Corrected Lighting Fog
    • Apply Fog To Reflections
  • Improved bloom performance
  • Started updating documentation again (finally)
  • Updated License
  • Many small tweaks and fixes

b1.8.4

by What42 on Dec 3, 2023
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  • Improved performance (overhauled fog logic)
  • Fixed cave brightness
  • Reworked many fog settings
  • Tweaked rain settings

Project members

What42

Owner

Details

Published 10 months ago
Updated 13 days ago