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Changelog
add
- gave the new sun a new look
changes
- structure will only generate if the gamerule
doMobSpawning
is set to true - heavily nerfed the loot
- all Annihilation melee attack has a 75% chance to be played (that mean some other attack can has a small chance to be played even if you hare in the melee range of Annihilation)
- re-textured a bit Annihilation (still not as good as the original one but it's a bit better)
- Annihilation summoned at the portal will have resistance 3 for 5 sec
- optimized resource pack file (2 texture where duplicated)
new sun instakill
is now off by default- increase
blossoming chaos
ability cooldown blossoming chaos
spawn magma_hulk ; bighorn_devil ; mayhem_imp where the infernal subjugate spawn- magma_hulk ; bighorn_devil ; mayhem_imp has been nerfed a bit
- increase infernal_subjugate Health
- increase
cleasing_inferno
long damage cleasing_inferno
projectiles hare less spread outstoke_the_blaze
will clear target fire resistance- increase
new sun
ability cooldown cauterize_them_all
can be play even if the boss Health is inferior than 60% (previously 40%)blossoming chaos
chance to be play if the boss health is less than 30% has been decreassed
bug fix
- fix infernal_subjugate not having the correct health
- fix
cauterize_mess
not propely playing if the target was close
Dependencies
Files
annihilation-recreated-b1.8.jar(14.45 MiB) Primary Download
Links
Details
Licensed CC-BY-NC-4.0
Published 3 months ago
Updated 17 days ago