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Changelog
DnT Desert Temple Replacement Pack
Since DnT Desert Temple Replacement Pack is basically just deleting the desert temple and the desert ruins as a standalone mod/datapack, changes applied to it the same way:
- Overhauled the desert ruins:
- Houses now use more red sandstone, much like the main temples walls to differentiate them more from the vanilla desert village
- Its archaeology system has been updated to now have a set amount of suspicious sand per house and temple:
- Desert ruin houses have 13 suspicious sand max with the previous desert_ruin_ruins loot table
- Desert ruin houses now have 1 suspicious sand with either the vanilla desert_pyramid loot table (for mod compatibility) or vanilla's desert_well loot table (also for mod compatibility)
- Desert ruin houses also have 1 guaranteed suspicious sand block with outreach
- The main desert temple has 900 suspicious sand blocks with the desert_ruin_inside_temple in its entire structure (thats 9% out of the 10000 sand blocks)
- The main desert temple has 1 guaranteed suspicious sand with outreach
- Fixed sometimes the loot tables giving you an enchanting book with no enchants.
- Ruined the desert houses a bit and put a bit of sand outside around them for a more "buried" look
Files
dungeons-and-taverns-desert-temple-replacement-v1.5.jar(950.39 KiB) Primary Download
Links
Details
Licensed ARR
Published 7 months ago
Updated 6 days ago