Physical Falling Trees

Physical Falling Trees

Mod and data pack

Cut down all the trees! Down with the floating trees!

Server Game Mechanics

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  • Version 1.6.0 was deleted because there were a lot of bugs and the datapack did not work correctly.

  • One datapack for different versions!

  • Optimized the tree search;

  • Optimization of the game difficulty check;

  • Fixed the search for the hardest side;

  • Fixed the placing of blocks when transforming a tree into real blocks;

  • Fixed a bug where trees considered a layer of snow to be a solid block.

  • Support for any blocks, BUT so far without blockstates and nbt, only id.

All you need to do is add the block id to the nether_logs/logs/base/deform_blocks/nether_leaves/leaves/others block tags in physics_of_falling_trees namespace;

  • Added the function of placing a tree for debug:

function physics_of_falling_trees:temp_tree {state:<a number from -1 to 3>}

  • Version 1.6.0 was deleted because there were a lot of bugs and the datapack did not work correctly.

  • One datapack for different versions!
  • Optimized the tree search;
  • Optimization of the game difficulty check;
  • Fixed the search for the hardest side;
  • Fixed the placing of blocks when transforming a tree into real blocks;
  • Fixed a bug where trees considered a layer of snow to be a solid block.
  • Support for any blocks, BUT so far without blockstates and nbt, only id.

All you need to do is add the block id to the nether_logs/logs/base/deform_blocks/nether_leaves/leaves/others block tags in physics_of_falling_trees namespace;

  • Added the function of placing a tree for debug:

function physics_of_falling_trees:temp_tree {state:<a number from -1 to 3>}

  • Updated to 1.20.5 and 1.20.6.
  • Fixed a bug, at the beginning of the game until you hit the shift, you couldn't make the tree fall.
  • Fixed a bug, at the beginning of the game until you hit the shift, you couldn't make the tree fall.
  • Now, with the shift clamped, you can safely break the blocks of the tree, the tree will not fall!
  • Now, with the shift clamped, you can safely break the blocks of the tree, the tree will not fall!
  • Due to minecraft version 1.20.3, the id of the grass block has been updated to short_grass.
  • Fixed bug of ghost trees and ghost blocks when felling a medium or large tree
  • Fixed a bug that breaks the world when deleting a datapack.
  • fixed a stupid mistake: at the time of cutting down the infernal mushroom, "6" was written in the chat many times on behalf of logs
  • fixed bugs;
  • optimization;
  • added support for cherries and azaleas;
  • fixed bugs with foliage in caves and in nether.
  • Fixed another bug with the transformation of leaves into blocks;
  • Fixed the transformation of the hive back into a block, now it will not rotate 180;
  • Fixed trees in other dimensions.
  • Fixed a very stupid bug with turning large falling trees back into blocks (some blocks remained entities);
  • Now all the hives can fall together with the tree. if there are bees in the hive, then the bees will fly out of the hive before it falls;
  • Fixed some bugs related to the transformation of a tree into a falling tree.

the first stable version

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Project members

Antoha256M

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 2 months ago