Physical Falling Trees

Physical Falling Trees

Mod and data pack

Cut down all the trees! Down with the floating trees!

Server Game Mechanics

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A lot of fixes and optimizations

Changelog

  • Version 1.6.0 was deleted because there were a lot of bugs and the datapack did not work correctly.

  • One datapack for different versions!
  • Optimized the tree search;
  • Optimization of the game difficulty check;
  • Fixed the search for the hardest side;
  • Fixed the placing of blocks when transforming a tree into real blocks;
  • Fixed a bug where trees considered a layer of snow to be a solid block.
  • Support for any blocks, BUT so far without blockstates and nbt, only id.

All you need to do is add the block id to the nether_logs/logs/base/deform_blocks/nether_leaves/leaves/others block tags in physics_of_falling_trees namespace;

  • Added the function of placing a tree for debug:

function physics_of_falling_trees:temp_tree {state:<a number from -1 to 3>}

Files

Physical_Falling_Trees_v1-6-1_1-20-5_-_1-21.zip(412.04 KiB) Primary Download

Links


Project members

Antoha256M

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 2 months ago