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Changelog
-
Version 1.6.0 was deleted because there were a lot of bugs and the datapack did not work correctly.
-
One datapack for different versions!
-
Optimized the tree search;
-
Optimization of the game difficulty check;
-
Fixed the search for the hardest side;
-
Fixed the placing of blocks when transforming a tree into real blocks;
-
Fixed a bug where trees considered a layer of snow to be a solid block.
-
Support for any blocks, BUT so far without
blockstates
andnbt
, onlyid
.
All you need to do is add the block id to the
nether_logs
/logs
/base
/deform_blocks
/nether_leaves
/leaves
/others
block tags inphysics_of_falling_trees
namespace;
- Added the function of placing a tree for debug:
function physics_of_falling_trees:temp_tree {state:<a number from -1 to 3>}
Files
physical-falling-trees-1.6.1.jar(838.1 KiB) Primary Download
Links
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated 2 months ago