90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...

Additions:

  • Added two new orientations: Upward and Downward vertical wrecks
  • Sea shipwrecks now have a chance to generate their missing pieces disconnected from the main wreck, some containing their respective loot chest
  • New debris pieces can generate around sea shipwrecks depending on their degradation stage
  • Added new segment with partially in-tact sails, crow's nest, and stripped mast... nearly Unwrecked!
  • Changed vanilla #shipwrecks tag to include Revamped wrecks

Changes:

  • Added processors that remove fences and trapdoors when spawned underground
  • Some segments can call upon specific other segments if they look good together, some of them can only generate under these conditions
  • Most shipwrecks are now exclusively generated from the midsection segment, with exceptions

Fixes:

  • Redesigned the generation system to make shipwrecks always visible from above ground, including upside-down wrecks that do not spawn on beaches in vanilla
  • Shipwreck orientation & length randomization has been balanced, previously orientations would generate determined by how many unique segments they had (due to using only one pool containing all starting pieces)
  • Removed unused template_pool request that was complaining in console

Initial release


Project members

Wpgradford

Member

WightofShadows

Member

Details

Published 4 months ago
Updated 5 days ago