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Revamped Shipwrecks - 1.1.0

Changelog

Additions:

  • Added two new orientations: Upward and Downward vertical wrecks
  • Sea shipwrecks now have a chance to generate their missing pieces disconnected from the main wreck, some containing their respective loot chest
  • New debris pieces can generate around sea shipwrecks depending on their degradation stage
  • Added new segment with partially in-tact sails, crow's nest, and stripped mast... nearly Unwrecked!
  • Changed vanilla #shipwrecks tag to include Revamped wrecks

Changes:

  • Added processors that remove fences and trapdoors when spawned underground
  • Some segments can call upon specific other segments if they look good together, some of them can only generate under these conditions
  • Most shipwrecks are now exclusively generated from the midsection segment, with exceptions

Fixes:

  • Redesigned the generation system to make shipwrecks always visible from above ground, including upside-down wrecks that do not spawn on beaches in vanilla
  • Shipwreck orientation & length randomization has been balanced, previously orientations would generate determined by how many unique segments they had (due to using only one pool containing all starting pieces)

Files

Revamped Shipwrecks 1.1.0.jar(6.61 MiB) Primary Download

Project members

Wpgradford

Member

WightofShadows

Member

Details

Published 4 months ago
Updated 5 days ago