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Wabi-Sabi Structures 2.0.0-1.20

Changelog

NOTICE: Changes from WSS 1.2.0 are included as part of this changelog.

Additions:

  • Carrot Patch, in many variants
  • Potato Patch, in many variants
  • Woody Camp, in 7 variants
  • Old Fort
  • Vigilante Fort
  • Hide Tannery, Oak and Cherry variants
  • Dark Witch Keep
  • Zen Chair Museum
  • Mushroom House
  • Sunken Steamboat
  • Bamboo Firework Site, in 3 variants
  • Concrete Mill Ruins, Shore variant
  • Bee Farm, Cherry variant
  • Wandering Trader Cart, Cold variant
  • Sphinx Hidey Hole, Icy variant
  • Forgotten Remnants, in 6 variants (found underground)
  • Ender Claw, in 4 variants (found in the End)
  • Added a new variant of Badlands Dwelling
  • Added a new variant of River Boat
  • Added a new variant of Totem Pole

Changes & Balance Tweaks:

  • Updated to Minecraft 1.20
  • Renamed original Wandering Trader Cart to Wandering Trader Cart Temperate
  • Renamed original Bee Farm to Bee Farm Forest
  • Adjusted rarities for a bunch of structures - most notably, reduced frequency of Badlands Dwelling, Concrete Mill Ruins (Desert variant), Frost Reactor Plant, Llama Sanctuary (Plateau variant), Old Stable, Rot Tree, and Wandering Trader Cart (Temperate variant)
  • Added new 1.20 features to a number of old structures, including but not limited to: Abandoned Small Castle, Badlands Dwelling, Candlemaker House, Lumpy Tower, Mossy Roof House, Old Stable, Spider Cellar, Spruce Berry Farm, Spruce Cabin, Tall Birch House
  • Added suspicious Archaeology blocks with custom loot tables to: Basalt Castle, Concrete Mill Ruins, Llama Sanctuary (Hills variant), Marine Observation Hub, Monster Egg + Banquet, River Boat (Barge variant), Sphinx Hidey Hole
  • Modified several existing loot tables to include 1.20 loot, such as Armor Trims or pre-trimmed armor
  • All loot tables are now sequenced based on the world seed, like in vanilla
  • Added some more modded biomes to existing biome tags for various newish structures
  • Underground structures that spawn in water now attempt to force source blocks and reduce weird air pockets
  • All Marine Observation Hub Barrels now have loot, but the loot is drastically reduced
  • Merged the old Small Sphinx and Sandy Hidey Hole structures into a combined structure, the Sphinx Hidey Hole (Sandy variant)
  • Slightly modified design of the sphinx in Sphinx Hidey Hole
  • Reduced the amount of Candles that generate in Candlemaker House
  • Added processors for Beetroot Patches
  • Monster Eggs now generate with random air pockets, to make them easier to locate in Creative mode
  • Reduced weight of burning Rot Tree variant
  • Modified processor for Wandering Trader Cart (Temperate variant) to account for more modded biomes
  • Altered generic flame dispenser loot table to always include loot
  • Nerfed Old Stable loot
  • Various other internal/file structure changes

Fixes:

  • Fixed an incorrect item id for Marine Observation Hub Smoker loot
  • Fixed Old Tiny House having multiple Armor Stands instead of one
  • Fixed Cauldron processor in Muddy Badlands Well (Clean variant)
  • Removed unused generic loot table that was causing errors in console

Files

Wabi-Sabi-Structures-2.0.0-1.20-Forge.jar(1.27 MiB) Primary Download

Project members

WightofShadows

Member

Wpgradford

Member

Details

Published 7 months ago
Updated 4 days ago