Applied Energistics has been archived. Applied Energistics will not receive any further updates unless the author decides to unarchive the project.
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Fixed strange RotaryCraft Power Issue.
Fixed issue wih tools charging in Energeic Infuser.
Fixed Secret Dupe
Fixed a crash and a few minor other bugs.
Blacklists on Storage Buses now Save.
Energy Cell is now placeable in world
Energy Cells connect to ME Networks, and contribute to total energy storage.
Power Added to the network after the controller is full wil be stored in energy cells.
As powered is drained from the network it will drain from energy cells first.
Added new Flexible Network Event API, allowing for Addon Events, as well as AE Interaction Events.
Added new Additional features to AE Power API.
Added Storage Event, and Power Event.
Deprecated IStorageAware API.
Networks now have a short boot time based on network size varies from 0.5 seconds to 3 seconds.
Booting status is visible via the terminals / montors as a spinning circle while the network is booting.
Durring the boot phase buses, and crafting are Paused, and resume work booting is complete.
Added API changed to notify machines of the networks status.
Placing Networkable blocks now reset networks only when the connections of that network acctually change.
Disassembling an Energy Cell with a wrench drops an item with a charge.
Added new Crafting Pattern API.
Added new Crafting Provider API.
Re-wrote Interfaces to use new Crafting Provider API.
Removed a large number of "dead" API files.
Added Spacial Pylons - Video
Spacial Pylons form a "MB Pylon" when 2 or more are strung together in a row.
All Spacial Pylons on a network must form the outer box of a region of space, this reagion can be any size.
All Spacial Pylons on a network must be in the "Walls" of the space box, or they report a red status of invalid.
Added P2P Tunnel
Tunnel can be attuned to carry diffrent payloads, by clicking on it with certain items.
Tunnels can be configured using the Bus Memory card, which allows you to select your input, and outputs.
Tunnels can be attuned for Items, this connects to inventories, and pipes. ( flat cost 2.0ae/t )
Tunnels can be attuned for redstone, this caries redstone signals from point to points ( flat cost 0.5ae/t )
Tunnels can be attuned for BC Power, input -> outputs ( 0.5ae/t + 5% MJ/t at the hosting controller )
Tunnels can be attuned for IC2 Power, input -> outputs ( 0.5ae/t + 5% EU/t at the hosting controller )
Tunnels can be attuned for Liquids, transport liquids from an input to many outputs ( flat 2.0 ae/t )
Added Certus Quartz Pillars
Added Certus Quartz Chisled Blocks
Added Spatial IO Port
Added Moveable Tile API
Added New Storage Cell API Method for optional storage cells.
Crafting jobs are no longer lost when the network is reset.
Enhanced Power API for large drains.
Controller now has a fixed storage of 10,000 AE instead of using a dynamicly sized battery.
1.6.2 Only - IC2 Support for Non-Experimental Branch has been dropped ( sorry )
1.6.2 Only - Added Support for RotaryCraft Power
Controller now displays the total networked power storage.
1.6.2 Only - Updated MFR API to use skyboy's DSU API.
1.6.2 Only - Fixed a bug with Facades not dropping.
Middle Clicking a craftable item with any quantity in the terminal will now open the crafting gui.
Fixed an API issue for NBT Tags.
Now uses the UE BC Ratio to convert UE to AE.
Added Support For RF Power ( TE's New Power System. )
Added option to disable villager trading.
Fixed particle rendering glitch with TPlanes and Quantum network bridges.
Performance improvements in creative cell.
Fixed bug with storage bus and "Configure by contents"
Creative Cell now "stores" the items it is partitioned too as well.
Fixed an issue with storage buses reporting possible destinations when formated.
Moved a method to subclasses to fix a re-obfuscation bug ( Fix for MyTown compat )
1.6.2 Only - AE now registers its full cubes as sealed in Galacticraft.
Transition Planes can no longer break air blocks.
Added a Transition Plane blacklist to the config.
New API IOrientableTile
Better Storage Proxy now looks for lowercase modid instead of with capitals.
Added a new ITileCable to lt other mods create cables that blend with with AE's internal cables.
1.6.2 Only - Fixed issue with IC2 LF machines.
Added option to disable villager trading.
Fixed particle rendering glitch with TPlanes and Quantum network bridges.
Performance improvements in creative cell.
Fixed bug with storage bus and "Configure by contents"
Creative Cell now "stores" the items it is partitioned too as well.
Fixed an issue with storage buses reporting possible destinations when formated.
Moved a method to subclasses to fix a re-obfuscation bug ( Fix for MyTown compat )
Transition Planes can no longer break air blocks.
Added a Transition Plane blacklist to the config.
New API IOrientableTile
Better Storage Proxy now looks for lowercase modid instead of with capitals.
Added a new ITileCable to lt other mods create cables that blend with with AE's internal cables.
Improved LP integration in terminal display.
AE can now request items from LP if they show up in LP later.
AE now ignores ISpecial for extracting items ( still uses special inter behavior. )
Removed Special BC pipe code, uses standard API for 1.5.2 now. ( yes I know that items don't show up in the first pipe )
Fixed Wrench behavior with some blocks.
Fixed some weird coloration on red terminals.
1.6.2 - Missing Languages
1.6.2 - Improved API Packaging
Increased NBT Storage in packets for terminal.
Crafting slot in Crafting Terminal no longe registers a double click as a third click.
Tweaked Storage Monitor Renderer.
Bunch of minor visual tweaks.
Fixed a crash caused by ISided returning null for accessible sides.
Improved LP integration in terminal display.
AE can now request items from LP if they show up in LP later.
AE now ignores ISpecial for extracting items ( still uses special inter behavior. )
Removed Special BC pipe code, uses standard API for 1.5.2 now. ( yes I know that items don't show up in the first pipe )
Fixed Wrench behavior with some blocks.
Fixed some weird coloration on red terminals.
Increased NBT Storage in packets for terminal.
Crafting slot in Crafting Terminal no longe registers a double click as a third click.
Tweaked Storage Monitor Renderer.
Bunch of minor visual tweaks.
Relaxed Forge Requirements for 1.5.X
Fixed a crash caused by ISided returning null for accessible sides.
Interfaces now dump items for crafting patterns in "Sets" rather then dumping all of the first item, and then the next.
Terminals now appear 'fluix colored' when set down instead of blue.
Crafting Terminals now appear 'fluix colored' when set down instead of blue.
Crafting Monitors now appear 'fluix colored' when set down instead of blue.
Storage Monitors now appear 'fluix colored' when set down instead of blue.
Fixed Bug with Trapped Chests and Double Chests being considered part of the same "Double Chest"
Added ME Creative Cell - contains an infinite amount of items that have been partitioned on to it.
Improved network utilization when a network is having power issues.
Performance Improvements when modifying large networks.
Rewrote Util Api, to be more expandable in the future.
Added Memory Card API
Added ME Bus Memory Card that can save, and restore settings.
1.6.2 Only - AE will no longer ship with any External API's
1.6.2 Only - Export Bus and Storage Bus can now interact with pipes again.
The Partition Editor can now configure Comparison modes for Storage Cells
The Fuzzy Storage Buss can now have its Comparison mode changed.
The Interface can now opt-out of crafting when exporting.
The Interface can now be configured into a blocking mode.
Fixed bug with recursive network inclusion.
Fixed bug with storage bus settings and network inclusion.
Storage Monitor can now display up to 999B.
Terminal Slots can now display up to 999B.
Terminal Tool tips can now show up to 9,223,372,036,854,775,807
Terminal now supports RegEx
Added Setting on terminal screen to control cursor/focus behavior.
Added NEI Sync Setting for terminal search box.
Fixed Dark Cable rendering.
1.6.2 Only - Added Storage Bus Compatibility for new FZ Barrels.
AE now black lists its blocks from portal gun and gravity gun.
AE Controller GUI now has a scroll bar.
AE Controller GUI now render items with basic 'lit' appearance so they look less flat .
Controller now shows tooltips for Items in the GUI.
Can now configure Allowed vs Rejected items on Partition Editor, and Storage Bus.
If identical recipes are placed in separate interfaces AE will rollover/load bance the processing, useful with #18
Fixed a bug where storage cells could be stored in them selves ( again ).
You can now select what power units display in the controller.
Crafting Monitor now reports data responsively and uses less bandwidth.
Power Display on the the controller now reports network usage ( + subnetwork usage ).
Power Display now reports "IDLE" usage when offline.
Fixed issue with no power usage when drawing power from LP.
Facades - Support for colored facades. ( RC Glass )
Matter cannon now works on Ender dragon and End Crystals.
Fixed an issue where Power Relays can register multiple times on a single network.
Upgraded Version checker to support channels, and report updates for dev builds.
Added an option to disable conversion matrices on Storage Monitors
Black List API now supports black listing an entire ItemID ( API )
Partition Editor now functions on all storage cells, not just Basic Cells. ( API )
Fixed bug with Import buses not skipping items it can't store, and continuing.
Re-did the rendering of storage monitors items.
Fixed crash when Grindstone crank is moved, or destroyed and he renderer isn't cleaned up.
Entropy Accelerator now drains power again ( whoops? )
Vastly improved bandwidth usage for terminal new version uses about 40% the bandwidth for large payloads, also faster.
Partition Editor no longer forces cursor focus into text box.
Redstone dust can no longer be placed on dark cable.
Fixed a bug with Rendering of Dark Cables and colored variants.
Fixed a distance bug with the matter cannon when shooting mobs.
Removed White listing on transition planes, leaving only the black list.
Cables / Buses / Terminals in Inventory now appear as Fluix Colored.
1.6.2 - Added support for IC2-Experimental.
Added BlackList API to IMEInventoryHandler
Fixed bug with Dark cable and Power Relays.
Fixed an issue with Storage Buses and terminals desynchronizing on some storages.
Re-did storage monitor syncing.
Added Storage Monitor API.
Text changes for tooltips for Level Emitter.
AE Now detects changes in item / block ID during construction.
Fixed bug with Storage Bus extracting items against ISided Rules. ( rc8 )
Storage Bus Now hides items from its reported inventory if they are not extractable. ( rc8 )
Fixed a synchronization issues in pattern encoder.
Items forced out of the interface for crafting now go the correct direction in pipes.
Performance increases for MAC, when refreshing network, and when using it as an inventory, such as a storage bus.
Fixed a potential crash in crafting system.
Interfaces now dump items for crafting patterns in "Sets" rather then dumping all of the first item, and then the next.
Terminals now appear 'fluix colored' when set down instead of blue.
Crafting Terminals now appear 'fluix colored' when set down instead of blue.
Crafting Monitors now appear 'fluix colored' when set down instead of blue.
Storage Monitors now appear 'fluix colored' when set down instead of blue.
Fixed Bug with Trapped Chests and Double Chests being considered part of the same "Double Chest"
Added ME Creative Cell - contains an infinite amount of items that have been partitioned on to it.
Improved network utilization when a network is having power issues.
Performance Improvements when modifying large networks.
Rewrote Util Api, to be more expandable in the future.
Added Memory Card API
Added ME Bus Memory Card that can save, and restore settings.
The Partition Editor can now configure Comparison modes for Storage Cells
The Fuzzy Storage Buss can now have its Comparison mode changed.
The Interface can now opt-out of crafting when exporting.
The Interface can now be configured into a blocking mode.
Fixed bug with recursive network inclusion.
Fixed bug with storage bus settings and network inclusion.
Storage Monitor can now display up to 999B.
Terminal Slots can now display up to 999B.
Terminal Tool tips can now show up to 9,223,372,036,854,775,807
Terminal now supports RegEx
Added Setting on terminal screen to control cursor/focus behavior.
Added NEI Sync Setting for terminal search box.
Fixed Dark Cable rendering.
AE now black lists its blocks from portal gun and gravity gun.
AE Controller GUI now has a scroll bar.
AE Controller GUI now render items with basic 'lit' appearance so they look less flat .
Controller now shows tooltips for Items in the GUI.
Can now configure Allowed vs Rejected items on Partition Editor, and Storage Bus.
If identical recipes are placed in separate interfaces AE will rollover/load bance the processing, useful with #18
Fixed a bug where storage cells could be stored in them selves ( again ).
You can now select what power units display in the controller.
Crafting Monitor now reports data responsively and uses less bandwidth.
Power Display on the the controller now reports network usage ( + subnetwork usage ).
Power Display now reports "IDLE" usage when offline.
Fixed issue with no power usage when drawing power from LP.
Facades - Support for colored facades. ( RC Glass )
Matter cannon now works on Ender dragon and End Crystals.
Fixed an issue where Power Relays can register multiple times on a single network.
Upgraded Version checker to support channels, and report updates for dev builds.
Added an option to disable conversion matrices on Storage Monitors
Black List API now supports black listing an entire ItemID ( API )
Partition Editor now functions on all storage cells, not just Basic Cells. ( API )
Fixed bug with Import buses not skipping items it can't store, and continuing.
Re-did the rendering of storage monitors items.
Fixed crash when Grindstone crank is moved, or destroyed and he renderer isn't cleaned up.
Entropy Accelerator now drains power again ( whoops? )
Vastly improved bandwidth usage for terminal new version uses about 40% the bandwidth for large payloads, also faster.
Partition Editor no longer forces cursor focus into text box.
Redstone dust can no longer be placed on dark cable.
Fixed a bug with Rendering of Dark Cables and colored variants.
Fixed a distance bug with the matter cannon when shooting mobs.
Removed White listing on transition planes, leaving only the black list.
Cables / Buses / Terminals in Inventory now appear as Fluix Colored.
Added BlackList API to IMEInventoryHandler
Fixed bug with Dark cable and Power Relays.
Fixed an issue with Storage Buses and terminals desynchronizing on some storages.
Re-did storage monitor syncing.
Added Storage Monitor API.
Text changes for tooltips for Level Emitter.
AE Now detects changes in item / block ID during construction.
Fixed bug with Storage Bus extracting items against ISided Rules. ( rc8 )
Storage Bus Now hides items from its reported inventory if they are not extractable. ( rc8 )
Fixed a synchronization issues in pattern encoder.
Items forced out of the interface for crafting now go the correct direction in pipes.
Performance increases for MAC, when refreshing network, and when using it as an inventory, such as a storage bus.
Fixed a potential crash in crafting system.
1.6.2 Only - Fixed NEI Plugin to work with new NEI Builds ( if you get a crash please update NEI )
1.6.2 Only - Two Stage ID Loading is back.
1.6.2 Only - Fixed bug with facades not dropping.
Fixed a bug with IC2 Painter integration
Fixed issue with Tiny TNT not disabling.
Crafting monitor should now properly report missing materials again.
Removed Logging from villagers.
Fixed a bug with IMCs.
Fixed bug with Matter cannon knock back.
Fixed a bug with IC2 Painter integration- Fixed issue with Tiny TNT not disabling.
Crafting monitor should now properly report missing materials again.
Removed Logging from villagers.
Fixed a bug with IMCs.
Fixed bug with Matter cannon knock back.
Added Ender Pearl Dust ( OreDictionary compatible dustEnderPearl )
Ender Pearl Dust can be made in Crusher / Pulveriser / Macerator / and Grindstone.
Added Quantum Entangled Singularities (QE-Singularities)
Added Quantum Link Chamber
Added Quantum Field Ring
Can now create QE-Singularities by exploding Singularities with Ender Pearl Dust
Fix issue with some items not being removed from ME Terminal.
Fixed Quartz / Dust that spawns in minecraft chests.
TPlane's now save their buffer in NBT Data
TPlane now white lists, spawners, silver fish, ice, leafs, and tall grass by default.
Added Quantum Network Bridge Multiblock Placing QE Entangled Singularities in two bridges will result in a network connection as long as both sides remain powered and active.
Fixed a rendering glitch in some GUIs with certain mod items.
Added Quartz Glass
Added Config option enableTPlane
Added Config option enableMAC
Added Config option enableQNB
Added Config option enableImportBus
Added Config option enableExportBus
Added Config option enableStorageBus
Added Config option enableCrafting
Added Config option enableWirelessAccess
Added Config option enableLevelEmitter
Added Config option enableStorageMonitor
Added Config option enableCraftingTerm
Added IMC add-grindable ( for modders )
Added IMC blacklist-cell ( for modders )
Added IMC blacklist-transitionplane ( for modders )
Added IMC whitelist-transitionplane ( for modders )
Added Logging option to help find the cause of Concurrent Modification Exceptions.
Fixed Crash with breaking a block as its GUI is opening.
Fixed bug with Storage Buses Filters and Intefaces
Fixed some obscure/obtuse MAC formation bugs.
Storage buses can now be configured to be Read/Write/Read and Write
Fixed a few bugs involving storage buses and their settings.
Added Tiny TNT ( can disable block damage in the config, can also disable block by setting blockid to -1 )
Added Config enableTinyTNTBlockDamage
Fixed issue with localization of "Linked" and "Unlinked"
Fixed Crash caused by Items in ME Chests not being Storage Cells.
Quantum Network Bridges are inventories, and can be automated.
Fixed a bug that would allow network access after a block loses connection.
Tiny TNT now is 'extinguished' by water.
Added Vibrant Quartz Glass.
Fixed bug with Bees and import buses
Fuzzy Buses now ignore special handlers ( Bees Comparisons ) when set to "Ignore Damage" mode
Tweaked display on Crafting Monitors to hopefully improve displayed results
Fixed an issue with condenser not condensing when items are extracted.
Fixed an issue with power usage from armor when power is disabled.
Fixed a bug that would cause extra materials to be crafted during a complex crafting job.
Fixed issue with AE items draining power with power disabled.
Fixed some text issues.
Network and performance optimizations related to large networks and network resets.
Storage Monitors now correctly switch to Billion Display when a billion is surpassed.
Added protection against rare crashes in other mods.
Interfaces now check if an item can be crafted before requesting it to be crafted.
1.6.2 Only - Reenabled UE support
1.6.2 Only - Updated Buildcraft API ( fixes crash in rv11.e )
1.6.2 Only - Export Buses / Storage Buses no longer work with BC Pipes. ( hopefully temporary. )
Added Ender Pearl Dust ( OreDictionary compatible dustEnderPearl )
Ender Pearl Dust can be made in Crusher / Pulveriser / Macerator / and Grindstone.
Added Quantum Entangled Singularities (QE-Singularities)
Added Quantum Link Chamber
Added Quantum Field Ring
Can now create QE-Singularities by exploding Singularities with Ender Pearl Dust
Fix issue with some items not being removed from ME Terminal.
Fixed Quartz / Dust that spawns in minecraft chests.
TPlane's now save their buffer in NBT Data
TPlane now white lists, spawners, silver fish, ice, leafs, and tall grass by default.
Added Quantum Network Bridge Multiblock Placing QE Entangled Singularities in two bridges will result in a network connection as long as both sides remain powered and active.
Fixed a rendering glitch in some GUIs with certain mod items.
Added Quartz Glass
Added Config option enableTPlane
Added Config option enableMAC
Added Config option enableQNB
Added Config option enableImportBus
Added Config option enableExportBus
Added Config option enableStorageBus
Added Config option enableCrafting
Added Config option enableWirelessAccess
Added Config option enableLevelEmitter
Added Config option enableStorageMonitor
Added Config option enableCraftingTerm
Added IMC add-grindable ( for modders )
Added IMC blacklist-cell ( for modders )
Added IMC blacklist-transitionplane ( for modders )
Added IMC whitelist-transitionplane ( for modders )
Added Logging option to help find the cause of Concurrent Modification Exceptions.
Fixed Crash with breaking a block as its GUI is opening.
Fixed bug with Storage Buses Filters and Intefaces
Fixed some obscure/obtuse MAC formation bugs.
Storage buses can now be configured to be Read/Write/Read and Write
Fixed a few bugs involving storage buses and their settings.
Added Tiny TNT ( can disable block damage in the config, can also disable block by setting blockid to -1 )
Added Config enableTinyTNTBlockDamage
Fixed issue with localization of "Linked" and "Unlinked"
Fixed Crash caused by Items in ME Chests not being Storage Cells.
Quantum Network Bridges are inventories, and can be automated.
Fixed a bug that would allow network access after a block loses connection.
Tiny TNT now is 'extinguished' by water.
Added Vibrant Quartz Glass.
Fixed bug with Bees and import buses
Fuzzy Buses now ignore special handlers ( Bees Comparisons ) when set to "Ignore Damage" mode
Tweaked display on Crafting Monitors to hopefully improve displayed results
Fixed an issue with condenser not condensing when items are extracted.
Fixed an issue with power usage from armor when power is disabled.
Fixed a bug that would cause extra materials to be crafted during a complex crafting job.
Fixed issue with AE items draining power with power disabled.
Fixed some text issues.
Network and performance optimizations related to large networks and network resets.
Storage Monitors now correctly switch to Billion Display when a billion is surpassed.
Added protection against rare crashes in other mods.
Interfaces now check if an item can be crafted before requesting it to be crafted.
Fixed a bug with unwrenched interfaces sending items into other interfaces.
Fixed a bug with crafting terminal buttons not working.
Fixed a bug with tooltips changing the sky color in guis.
Changed Pick Axe to Pickaxe.
Fixed misspelling of Power Relay.
Added Null Check for potentially bad items.
Powered Screens are now 'brighter'
Level Emitter torch appears to glow
The MAC Opens to last open page on first open.
Fixed minor oddity with cable model being inconsistent.
Vibration Catalyst can now only 'smelt' fully smelt-able blocks. ( no partially smelt-able blocks )
Fixed localization of the word "OF"
Updated For better power API
Fix for strange chunk loading / unloading behavior.
Fixed a bug with the gui not updating as a storage cell is used to generate items in the Condenser.
Fixed "Sort By Priority"
Level Emitter can now save its settings.
Hit boxes now work on individual parts of cables and buses.
Fixed potential issue with T-Planes Black / White lists.
Added Link and Unlinked Localization.
Fixed an issue with crafting when processing the output from one cpu into another.
Corrected and issue that could result in unloaded chunks reloading.
Fixed a bug in the handling of block placement.
Placing a colored cable on a bus, will change the color of the bus. ( in addition to placing the bus on the colored cable. )
Fixed crash when editing a mac and opening the GUI very quickly
Fixed a bug with ridding entities and using the matter cannon.
ME Colored Blocks can now be painted with IC2 and GT Painters
Facades on the Bus side of the various bus Blocks now render better.
Added a small clear button on the Crafting Terminal Gui ( Space clicking still works )
Interface -> Interfaces transactions now no longer use the Interfaces internal storage.
1.6.2 Only - Temporality Removed UE Support ( will be back )
Added Null Check for potentially bad items.
Powered Screens are now 'brighter'
Level Emitter torch appears to glow
The MAC Opens to last open page on first open.
Fixed minor oddity with cable model being inconsistent.
Vibration Catalyst can now only 'smelt' fully smelt-able blocks. ( no partially smelt-able blocks )
Fixed localization of the word "OF"
Updated For better power API
Fix for strange chunk loading / unloading behavior.
Fixed a bug with the gui not updating as a storage cell is used to generate items in the Condenser.
Fixed "Sort By Priority"
Level Emitter can now save its settings.
Hit boxes now work on individual parts of cables and buses.
Fixed potential issue with T-Planes Black / White lists.
Added Link and Unlinked Localization.
Fixed an issue with crafting when processing the output from one cpu into another.
Corrected and issue that could result in unloaded chunks reloading.
Fixed a bug in the handling of block placement.
Placing a colored cable on a bus, will change the color of the bus. ( in addition to placing the bus on the colored cable. )
Fixed crash when editing a mac and opening the GUI very quickly
Fixed a bug with ridding entities and using the matter cannon.
ME Colored Blocks can now be painted with IC2 and GT Painters
Facades on the Bus side of the various bus Blocks now render better.
Added a small clear button on the Crafting Terminal Gui ( Space clicking still works )
Interface -> Interfaces transactions now no longer use the Interfaces internal storage.