CERBON's Better Totem of Undying

CERBON's Better Totem of Undying

Mod

Improves Minecraft Totem of Undying by adding new features to it. Compatible with Curios/Trinkets API.

Client and server Game Mechanics

22.4k downloads
87 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...
Filter channels...

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[2.0.1] - 2024-01-29

Fixed

  • Should hopefully fix a mixin crash at startup

[2.0.0] - 2024-01-29

Added

  • Compatibility with Fabric and NeoForge

Changed

  • Move project to multiloader
  • Mod requires cloth config
  • Mod requires CerbonsAPI 1.1.0+

Removed

  • Food increment feature

[1.2.0] - 2023-12-31

Changed

  • Mod depends on CerbonsApi now
  • Improved void protection ability (Player does not receive slow falling effect anymore)
  • Reorganized code

[1.1.0] - 2023-09-02

Added

  • You can now add custom effects to the totem

[1.0.4] - 2023-07-26

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards

[1.0.3] - 2023-07-13

Changed

  • Change set health config min value to 1
  • Add @Unique annotation to LivingEntityMixin to avoid conflict with other mods

[1.0.2] - 2023-07-07

Changed

  • Update to forge 47.1.0

[1.0.1] - 2023-06-30

Changed

  • Update forge to 1.20.1 to keep receiving the most recent updates (1.20.x)

[1.0.0] - 2023-06-25

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[2.0.0] - 2024-01-29

Added

  • Compatibility with Fabric and NeoForge

Changed

  • Move project to multiloader
  • Mod requires cloth config
  • Mod requires CerbonsAPI 1.1.0+

Removed

  • Food increment feature

[1.2.0] - 2023-12-31

Changed

  • Mod depends on CerbonsApi now
  • Improved void protection ability (Player does not receive slow falling effect anymore)
  • Reorganized code

[1.1.0] - 2023-09-02

Added

  • You can now add custom effects to the totem

[1.0.4] - 2023-07-26

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards

[1.0.3] - 2023-07-13

Changed

  • Change set health config min value to 1
  • Add @Unique annotation to LivingEntityMixin to avoid conflict with other mods

[1.0.2] - 2023-07-07

Changed

  • Update to forge 47.1.0

[1.0.1] - 2023-06-30

Changed

  • Update forge to 1.20.1 to keep receiving the most recent updates (1.20.x)

[1.0.0] - 2023-06-25

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.1.1] - 2023-10-09

Fixed

  • Fix crash during world creation
  • Fix wrong file name

[1.1.0] - 2023-09-09

Added

  • You can now set custom effects when the totem is activated. See the FAQ to understand how to use it

[1.0.1] - 2023-07-26

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards

[1.0.0] - 2023-07-12

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.1.0] - 2023-09-16

Added

  • Add config to add custom effects when totem is activated

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards
  • Change set health config min value to 1

[1.0.0] - 2023-06-25

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.1.0] - 2023-09-09

Added

  • You can now set custom effects when the totem is activated. See the FAQ to understand how to use it

[1.0.1] - 2023-07-26

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards

[1.0.0] - 2023-07-12

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.1.0] - 2023-09-02

Added

  • You can now add custom effects to the totem

[1.0.4] - 2023-07-26

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards

[1.0.3] - 2023-07-13

Changed

  • Change set health config min value to 1
  • Add @Unique annotation to LivingEntityMixin to avoid conflict with other mods

[1.0.2] - 2023-07-07

Changed

  • Update to forge 47.1.0

[1.0.1] - 2023-06-30

Changed

  • Update forge to 1.20.1 to keep receiving the most recent updates (1.20.x)

[1.0.0] - 2023-06-25

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.1] - 2023-07-26

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards

[1.0.0] - 2023-07-12

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.4] - 2023-07-26

Changed

  • Improved code to ensure better compatibility between other mods and to follow Mixin standards

[1.0.3] - 2023-07-13

Changed

  • Change set health config min value to 1
  • Add @Unique annotation to LivingEntityMixin to avoid conflict with other mods

[1.0.2] - 2023-07-07

Changed

  • Update to forge 47.1.0

[1.0.1] - 2023-06-30

Changed

  • Update forge to 1.20.1 to keep receiving the most recent updates (1.20.x)

[1.0.0] - 2023-06-25

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.0] - 2023-07-12

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.3] - 2023-07-13

Changed

  • Change set health config min value to 1
  • Add @Unique annotation to LivingEntityMixin to avoid conflict with other mods

[1.0.2] - 2023-07-07

Changed

  • Update to forge 47.1.0

[1.0.1] - 2023-06-30

Changed

  • Update forge to 1.20.1 to keep receiving the most recent updates (1.20.x)

[1.0.0] - 2023-06-25

  • Initial release

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.2] - 2023-07-07

Changed

  • Update to forge 47.1.0

[1.0.1] - 2023-06-30

Changed

  • Update forge to 1.20.1 to keep receiving the most recent updates (1.20.x)

[1.0.0] - 2023-06-25

  • Initial release

Details

Licensed GPL-3.0-only
Published a year ago
Updated 8 months ago