[ESF] Entity Sound Features

[ESF] Entity Sound Features

Mod

Allows for entity sound variation using OptiFine format property rules

Client MobsUtility

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correct 1.21.3 file

updated to 1.21.3

updated to forge 1.21.1

  • now requires Entity Model Features
  • added playingSound.<n> random property for variating sounds, textures, and models
  • added playsound(id, cond, x, y, z, a) boolean animation function for EMF
  • added playsound(id, cond, x) boolean animation function for EMF
  • added playingsound(id) boolean animation function for EMF
  • now requires Entity Model Features
  • added playingSound.<n> random property for variating sounds, textures, and models
  • added playsound(id, cond, x, y, z, a) boolean animation function for EMF1
  • added playsound(id, cond, x) boolean animation function for EMF
  • added playingsound(id) boolean animation function for EMF
  • now requires Entity Model Features
  • added playingSound.<n> random property for variating sounds, textures, and models
  • added playsound(id, cond, x, y, z, a) boolean animation function for EMF
  • added playsound(id, cond, x) boolean animation function for EMF
  • added playingsound(id) boolean animation function for EMF

fixed 2 crashes


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Traben

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Details

Licensed LGPL-3.0-only
Published 6 months ago
Updated a month ago