[ESF] Entity Sound Features

[ESF] Entity Sound Features

Mod

Allows for entity sound variation using OptiFine format property rules

Client MobsUtility

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[ESF] Entity Sound Features 0.4

Changelog

  • now requires Entity Model Features
  • added playingSound.<n> random property for variating sounds, textures, and models
  • added playsound(id, cond, x, y, z, a) boolean animation function for EMF
  • added playsound(id, cond, x) boolean animation function for EMF
  • added playingsound(id) boolean animation function for EMF

Files

entity_sound_features_neoforge_1.20.6-0.4.jar(99.11 KiB) Primary Download

Project members

Traben

Member

Details

Licensed LGPL-3.0-only
Published 6 months ago
Updated a month ago